TW Scout Cycle
Used for reconnaissance and quick-strike missions, the scout cycle has become an asset. Four typically escort a troop transport or assault vehicle.
Model: Arzno TWV-2500
Crew: 1 pilot
MDC by Location:
Wheels (2): 10 ea.
*Front Mounted Shotgun: 10
*Headlight: 5
*Side-Mounted mini-missile launchers (2): 20 ea.
**Main Body: 90
Magic Forcefield: 100
* a small and difficult target to hit (-3 strike on a called shot)
** depleting the main body makes the vehicle useless
Speed: 210 mph max if on flat, well-kept roads. Considerably less (half) on not-so-good terrain. Cruising considered to be 100-120 MPH.
Statistical Data:
Height: 7 feet
Weight: 400 lbs fully loaded
Cargo: Minimal. One cubic foot, maximum.
Power System: Techno-Wizardry; telekinesis spell (8 PPE) gives a range of 50 miles.
PPE Battery: holds 80 PPE (500 miles) for engine and an additional 100 for TW and weapon functions. Recharges at ley lines at 10 per melee or elsewhere 2 per hour.
Cost: 800,000 credits. Available only in Arzno.
Weapon Systems:
Multi-Function Shotgun
Primary Purpose: Assault (Anti-Vampire)
Secondary Purpose: Defense
Weapon Options:
Damage: 5D6 SDC
Damage: 4D6 SDC or 8D6 HP to Vampires
Rate of Fire: Equal to hand-to-hand of the pilot
Effective Range: 200 ft
Payload: 6 shots
Mini-Missile Launchers (2): These launchers are located each side of the vehicle. One of the few non-magic features, the manufacturers at Arzno found it more efficient to use conventional means to fire the missiles. Typically, wood or silver fragmentation missiles are used as anti-Vampire artillery. *Note: These launchers are totally capable of firing conventional missiles.
Primary Purpose: Anti Personnel (Anti-Vampire)
Secondary Purpose: Defense
Damage: Varies. Wood Fragmentation do1D4 MD or 2D4x10 HP to Vampires. Silver do 4D6 MD or 1D6x10 to Vampires. The radius on each is 10 ft.
Rate of Fire: can fire up to its entire payload in one volley
Effective Range: About 1 mile.
Payload: 4; two per launcher
Headlight: This high-powered headlight has a cross over it to do damage to Vampires.
Primary Purpose: Anti-Vampire
Secondary Purpose: Illumination
Damage: 4D6 to Vampires
Rate of Fire: Standard
Range: 300 ft.
Payload: Draw from PPE battery; Effectively Unlimited
Techno-Wizard features:
1. Armor of Ithan
MDC: 100
PPE to Activate: 10
Duration: 40 melees
2. Globe of Daylight
Radius: 120 ft
PPE to Activate: 2
Duration: 30 minutes
3. Globe of Silence
Radius: 10 ft.
PPE to Activate: 20
Duration: 15 minutes
4. Invisibility: Superior
Range: Vehicle and rider
PPE to Activate: 20
Duration: 30 minutes
Effects: The bike and rider are invisible to all forms of detection except the ability to see the invisible. Prowl is 84% or 98% if globe of silence is also active. The user can take no hostile action or the invisibility will cancel.