TW Scout Cycle

Used for reconnaissance and quick-strike missions, the scout cycle has become an asset. Four typically escort a troop transport or assault vehicle.

Model: Arzno TWV-2500

Crew: 1 pilot

MDC by Location:

Wheels (2): 10 ea.

*Front Mounted Shotgun: 10

*Headlight: 5

*Side-Mounted mini-missile launchers (2): 20 ea.

**Main Body: 90

Magic Forcefield: 100

* a small and difficult target to hit (-3 strike on a called shot)

** depleting the main body makes the vehicle useless

Speed: 210 mph max if on flat, well-kept roads. Considerably less (half) on not-so-good terrain. Cruising considered to be 100-120 MPH.

Statistical Data:

Height: 7 feet

Weight: 400 lbs fully loaded

Cargo: Minimal. One cubic foot, maximum.

Power System: Techno-Wizardry; telekinesis spell (8 PPE) gives a range of 50 miles.

PPE Battery: holds 80 PPE (500 miles) for engine and an additional 100 for TW and weapon functions. Recharges at ley lines at 10 per melee or elsewhere 2 per hour.

Cost: 800,000 credits. Available only in Arzno.

 

Weapon Systems:

Multi-Function Shotgun

Primary Purpose: Assault (Anti-Vampire)

Secondary Purpose: Defense

Weapon Options:

    1. Conventional Rounds
    2. Damage: 5D6 SDC

    3. Silver Rounds

Damage: 4D6 SDC or 8D6 HP to Vampires

Rate of Fire: Equal to hand-to-hand of the pilot

Effective Range: 200 ft

Payload: 6 shots

 

Mini-Missile Launchers (2): These launchers are located each side of the vehicle. One of the few non-magic features, the manufacturers at Arzno found it more efficient to use conventional means to fire the missiles. Typically, wood or silver fragmentation missiles are used as anti-Vampire artillery. *Note: These launchers are totally capable of firing conventional missiles.

Primary Purpose: Anti Personnel (Anti-Vampire)

Secondary Purpose: Defense

Damage: Varies. Wood Fragmentation do1D4 MD or 2D4x10 HP to Vampires. Silver do 4D6 MD or 1D6x10 to Vampires. The radius on each is 10 ft.

Rate of Fire: can fire up to its entire payload in one volley

Effective Range: About 1 mile.

Payload: 4; two per launcher

 

Headlight: This high-powered headlight has a cross over it to do damage to Vampires.

Primary Purpose: Anti-Vampire

Secondary Purpose: Illumination

Damage: 4D6 to Vampires

Rate of Fire: Standard

Range: 300 ft.

Payload: Draw from PPE battery; Effectively Unlimited

 

Techno-Wizard features:

1. Armor of Ithan

MDC: 100

PPE to Activate: 10

Duration: 40 melees

 

2. Globe of Daylight

Radius: 120 ft

PPE to Activate: 2

Duration: 30 minutes

 

3. Globe of Silence

Radius: 10 ft.

PPE to Activate: 20

Duration: 15 minutes

 

4. Invisibility: Superior

Range: Vehicle and rider

PPE to Activate: 20

Duration: 30 minutes

Effects: The bike and rider are invisible to all forms of detection except the ability to see the invisible. Prowl is 84% or 98% if globe of silence is also active. The user can take no hostile action or the invisibility will cancel.

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