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Source:
Gurth via ShadowRN
Primary Damage: the target of
a Carp spell feels a blow against his body, accompanied by a "thwap"-like
sound. This disorients the target for 1 turn, adding +2 to all modifiers
as he sulks and thinks about the silly comment he made, that resulted in
the thwap. All damage by Carp-based spells is Stun.
Secondary Damage: all ShadowRN
listmembers witnessing the Carp spell make comments of the "nice one" and
"he deserved it" sort, automatically forcing them to lose their next
action.
Note: the Carp elemental effect can
only be used for damaging Manipulation spells, not for Combat spells.
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Carp Elemental Effect
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John Pederson, [email protected] or
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