DRUIDS



DRUIDs are denizens of the forest. They wield powerful nature magics that are taught them by their elders. They can be powerful allies, and can heal a friend in need with GAEAS TOUCH. But they also make horrible enemies and are often known to unleash the mighty artic winds upon their enemies with ARCTIC BLAST spell. DRUIDs have a tendancy to stay away from melee combat as they depend mainly on the protection given to them by their magics. They cannot wear anything on their body so they must rely upon armors created by magic.

Each number represents the level which you get the skills.� To the right of the number, is the skills you get at that particular level.�Remember, as is the case with all classes, your second class only gives you skills up to level 30.� After that, you get no more of your second class skills.

1: stake
3: scrolls, herbology
4: wands, carapace, fire bolt
5: armor
6: staves
9: faerie fire, sparks
10: bless
12: gaeas touch, animal
13: frostbite
14: barkskin
15: armor of thorns
16: detect hidden, invis
17: call stag
20: earthcraft
21: detect invis, identify
23: hide
26: aspect of bear
28: control weather, elemental armor, sixth sense
--------------------------------
32: briar shield
33: call dryad, earthbind
34: deadly swarm
36: aspect of eagle
40: gate, aqua breath
43: call faerie, befreind
45: tan
46: gaeas embrace
48: aspect of cougar
50: gaeas blessing, tree
53: ice shield
55: entangle, druid home
58: aspect of owl
60: entskin
62: plant pass
63: conjure elemental
65: behemothskin, arctic blast
67: freeze
70: natures armor


Edited by Seandr
February 11, 2000

Hosted by www.Geocities.ws

1