MAGES
The universe contains an unmeasured power the MAGE taps into to influence the world. MAGE spells are devoted to the invoking, hermetic, and combative nature. MAGEs fare a little better than their CLERIC counterparts in hand-to-hand combat though they much prefer to stand back and roast their enemies with a FIREBALL.
Each number represents the level which you get the skills.� To the right of the
number, is the skills you get at that particular level.�Remember, as is the case with all classes, your second class only gives you skills up to level 30.� After that, you get no more of your second class skills.
1: stake
3: continual light, scrolls, ventriloquate
4: wands, magic missile
5: chill touch, staves, infravision
8: armor, faerie fire, detect invis
10: burning hands, refresh, invis
12: detect magic, fly, shocking grasp
15: locate object, shield, weaken
18: blindness, identify, know alignment
20: protection evil, lightning bolt, stone skin
21: protection good
22: color spray, giant strength
23: medicine
25: curse
27: meditation
28: charm person, control weather, sleep
29: cone of silence, dispel magic
30: create spring, energy drain
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31: teleport
32: faerie fog, fireball, pass door
35: recharge item
38: acid blast, gate
40: enchant weapon, mute, forst breath
42: remove alignment, mass invis, lightning breath
45: acid breath
48: fire breath
50: summon, portal, gas breath
52: blessed trail, sandstorm
53: fireshield
55: magical web, conjure elemental, revive weapon
58: delayed blast fireball
60: portal spike, wizard mark
62: polymorph dragon
65: faith
70: summon lich, misty roads, disintegrate
72: wish
75: turn stone, lift curse
Edited by Seandr
February 11, 2000