Evil_Spock charlesdumarr@yahoo.com Mario and Toad ------------------------------ This is a hack of a japanese game called "Nuts & Milk" that I completed in one night back in the summar of 2000. The gameplay was simple but fun, yet the graphics were absolutely horrendous. You controlled these little animals that looked like a cross between a pig and a mailbox. So I decided to hack in some graphics from SMB3. I think it makes the game much more bearable, and I hope you think so too. Game Story (hastily concocted) ------------------------------ Toadworld has been infiltrated by the evil Wario clones. You, Mario, must save your "close friend"* Toad from the Warios. Collect all the Mushrooms and Leaves, then hurry and go save your "friend"* before the Warios stop you! * I say "close friend" because... apparently in this game they are lovers. Note the hearts whenever Mario rescues Toad. How to Play ------------------------------ All the items in this game should be familiar to anyone who's played Super Mario Brothers 3. The Mushrooms and Leaves are GOOD. You must get them all before you can save Toad. The Warios and Boos are BAD! Avoid them or you'll lose a life. Don't fall in the lava, that stuff is hot. As in SMB3, the notes will bounce you into the air, the vines are for climbing, the cloudses and blockses are for walking on, etc. In the Bonus Stage, you must again collect all the items and then proceed to save Toad. What's Been Hacked ------------------------------ The original NES game/ROM is called "Nuts and Milk". Sprites/Tiles: Virtually all sprites and tiles have been replaced with SMB3 graphics. A few notable exceptions: The vines are actually from Donkey Kong Jr. I really wanted all the game elements to be as close to SMB3 as possible but because of the way the tiles were set up in the original game, I was forced to improvise. I believe I drew the mushroom house on my own, using some smaller tiles from SMB3 as a reference. Title Screen: Basically copied from SMB3, with a bit of rearranging on my part to create the "+ Toad" part. Pallette: The pallette isn't perfect, I know this. I did my best to match the colors up appropriately but I was forced to compromise at times (most notably, with the "splashing" lava). There were also some pallette changes that occur at the Bonus Stages that I could not find in the ROM. It is most noticible when you successfully complete a bonus stage; the background becomes black and the arrangement of stars looks decidedly ugly. Because this was a "just for fun" project, I had no interest in devoting the time to fix these little pallette goofs. Tools Used: Tile Layer, for the graphics changes. Hexposure, for the pallette hacking. [Both tools created by SnowBro. The man is a genius, but... does anyone know what he's up to now? It's as if he just fell off the face of the earth after 2000 and has been rarely seen since...] Notes on Future Releases ------------------------------ There will be none, at least not by me. However, if you find this game endearing enough to want to expand on this hack, or at least clean up some of the flaws in the pallette... please feel free. If you do, give yourself a credit on the title screen and repost it for the world to enjoy. Thanks ------------------------------ to SnowBro, for the awesome ROM hacking tools. to caffeine, for allowing me to finish this in one night. Credits ------------------------------ © 1984 - Hudson Soft © 2006 - Evil_Spock