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Atomic Red Alert



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Welcome to the Atomic Red Alert website. We are still under construction so check back soon. I try to update almost every day. Please take the time to visit one of our sponsors. Everything that I underlined is complete.  E-mail me if you want your strategy, mission solution, ect. posted on our site at atomicalert@hotmail.com.  You can also e-mail me if you have a question, comment, suggestion or telling me about a broken link. Please do NOT take any of the images without my notification. Just e-mail me and tell me your website, name, and the pictures of animation you are downloading.You dont even need to wait for a response by me. Thank you.
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Posted 1/18/01
Secret Units Discovered For Red Alert 2

Most of you know that if you get a spy into a soviet battle lab that you get the option to build a Psi Commando. But did you ever think if you got a spy into an allied battle lab? I did and what came up was the option to build what is called a Chrono Commando. This is a very good unit. It shoots infantry like a Navy SEAL. It bombs buildings like a SEAL. It even talks like a SEAL. But here is the difference. It chronoshifts places like the chrono legionaire. It can take out almost a whole base in seconds. Its only weakness is tanks. It is not really good at taking them out. But here is when the Chrono Ivan. Yes a Chrono Ivan. It is a Crazy Ivan but he also chrono shifts places. It can take out tanks but it takes some time to blow it up. It also sometimees cant destroy a building like a Construction Yard. The last unit discovered was the Yuri Prime. It is a unit that shoots much much farther than a regular Yuri. I suggest that you build a Cloning Vat because you can only train the Yuri Prime once. To get the Yuri Prime and the Chrono Ivan you must get a Soviet barracks. These units are all very good. Oh yes, I dont know if its the same for regular crazy ivans but if you put a chrono ivan in an IFV and attack, then it turns into a demolition truck. If you put a Yuri Prime into one it shoots that infantry killing thing all the time until you tell it to stop.

Units discovered:

Yuri Prime - A unit that shoots much farther than the regular Yuri. It shoots the same radius for its secondary weapon. You can only have two possible (only if you had a cloning vat when you made him) until they die. Then you can build more.
To get it:
Be the allies, and buy a soviet battle lab and a soviet barracks.

Chrono Ivan - A unit that is almost the same as the Crazy Ivan except that this guy chronos around. Pretty cool huh.
To get it:
Be the allies, and buy a soviet battle lab and a soviet barracks.

Chrono Commando - This unit shoots down infantry like the navy SEAL. It also bombs like a SEAL. The only difference is that it like the Ivan, it chonos around. Very very useful. Get it close enough and it can take out any building like a prism tower, tesla coil, ect.
To get it:
Get a spy into an allies battle lab.

Psi Commando - Basically a yuri again except instead of using the infantry killing thing, it has C4's.
To get it:
Get a spy into a soviet battle lab

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Last updated on 2/21/01
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Posted 2/12/01
IFV combos that make a Demolition Truck
Chrono Ivan - $1000
Crazy Ivan - $600
Terrorist - $200 (only available with Cuba)
Posted 2/12/01
Desolator Tactic
This tactic is very good. Having just one Desolator can radiate land for the rest of the battle. It's not a cheat. It takes just a little time. Get a desolator and deploy him in an area where you want to be radiated for the rest of the battle. Be careful, this can't be changed after you are done unless you wait a long time. After you deploy him, hold down control and click right next to him. It doesnt take a lot of skill to do this. He should be radiating it over and over again. After a while undeploy him and the green radiation will go away in a second and a yellowish color will go instead. This isnt more powerful than regular radiation but it lasts much much longer (depending on how long you left him radiating the land). It should be like that for a while.
Posted 2/18/01
Things to Think About in Red Alert 2
When you get a Yuri and take over a tank, infantry, ect. and then you finish off the rest of the side then that unit dies. Another thing, when you get a spy into a iron curtain, nuke silo, chronosphere, or a weather machine then it makes the time until it takes to be done. The iron curtain and the chronosphere takes 5 minutes to be done and the weather machine and nuke silo takes 10 minutes to be done. Pretty handy.
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