Art Name |
Cost |
Orbit learned |
Damage |
Duration |
Plateau benefits |
Description |
|
30 |
50 |
None |
N/A |
Percentage that you remove more than one effect increases, evocation time shortens. |
Removes affects such as FA, RF, etc from target. |
|
10 |
30 |
N/A |
N/A |
Evocation time shortens |
Cures Poison |
|
5 |
50 |
N/A |
N/A |
Evocation time shortens |
Banishes the essence of a Mare, and leaves a token in the essences place. |
|
5 |
50 |
N/A |
N/A |
Evocation time shortens |
Nullifies the "taint" from the soul |
|
10 |
40 |
None |
1 minute. |
Chance of failure is equal to evoker's curse level |
Curses the target, increasing the chance their art evocations fail. |
|
1 |
Upon Awakening |
N/A |
N/A |
Increases the amount of energy replenished. |
Replenishes dreamsoul to the evoker from the essence by murdering the poor innocent unawakened soul trapped within. |
|
5 |
20 |
N/A |
N/A |
Replenishes more upon plateaus |
Allows evoker to take from their own elements and give it to another. |
|
2 |
1 |
1-4 |
|
Damage increases (see Chart) |
Like a chakram, ball of fire inflicts damage on target. |
|
5 |
50 |
N/A |
N/A |
Evocation time shortens |
Imprisons the shell of the mare after the soul is freed and leaves a token behind. |
|
15 |
30 |
1 damage per 15 seconds |
10 minutes |
+10 minutes duration per plateau |
Slowly drains dreamsoul of target. |
|
15 |
5/**25 |
N/A |
N/A |
Evocation time shortens |
Cures Curse. |
|
5 |
10/ **30 |
Restores 1-8 |
N/A |
Replenishes +1 per plateau |
Replenishes Dreamsoul |
|
10 |
15/**35 |
Repairs 1 damage to shield |
N/A |
Repairs +1 per plateau |
Repairs worn sheilds |
|
5 |
Upon Awakening |
1-4 |
10 minutes |
+10 minutes duration/ For damage, see chart in tidbits |
Swordlike weapon |
|
10 |
50 |
N/A |
N/A |
Ability to capture more strength increases |
Allows evoker to collapse a mare with its strength intact. |
|
5 |
60 |
5 |
N/A |
+3 per plat |
Allows evoker to steal any element from another dreamer if they have the target's head. |