Seleucia

 

(...) it was so exciting to greet the courier from Seleucia, a successful and newly wealthy city on the frontier. He brings a message from Lord Maynard, the mayor there.
Apparently, the glorious rise of Seleucia has been slowed to a crawl by the appearance of waves of strong undead creatures, sneaking through the woods and assaulting the settlers.
(...)
Seleucia is remote, but the land around it is rich. There are huge forests, full of game and ancient trees, and the pastureland is rich. Under Lord Maynard's rule, you don't doubt that, within decades, it will be a city.
That assumes, however, that its problem can be solved. Signs of it are clear well before you get there. The stone roads are empty of travelers, and abandoned inns sit along the path.

— From the Intro to Diplomacy With the Dead

 

 

Town

NW

SE

Area Name

Special

Castle of Vahkohs 

25,234

31,238

Enormous Cavern

Cavern of Bones

38,29

38,29

Remote Woods

 Passage 

Cavern of Bones

1,205

2,207

Enormous Cavern

Passage

Fort Landsman

 131,174 

 133,176 

 Near Fort Landsman 

Quarry Tunnels

40,198

42,199

Enormous Cavern

Passage

Quarry Tunnels

129,16

129,16

Seleucia Quarry

Passage

Seleucia

69,63

77,74

Outside Seleucia

Seleucia Sewers

22,193

24,194

Enormous Cavern

Spawning Pit

19,122

19,122

West of Seleucia

Spectral Tunnels

61,164

61,164

South of Seleucia


 

 

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