American Professional Football League 1. Organization - Membership and Teams Requirements for membership - members must own the latest version of the Action game and the season's data disk. 24 teams, two conferences, four divisions of 6 teams each. Playoffs - Division winners and 2 wild cards from each conference (two best records). The APFL Super Bowl will be played in the same corresponding real life NFL stadium for the current year's NFL Super Bowl. Home team for Super Bowl will rotate - NFC in even years, AFC in odd years. Tie-Breakers: we use the official NFL Tie-breaker System Members are not permitted to own more than one team. Vacant Teams - The commissioner will handle the draft and general manager duties for vacant teams. Their home games will be autoplayed by the commissioner. A designee of the commissioner will coach vacant teams during the playoffs. 2. Schedule and Method of Play Schedule is 16 games. Breakdown for 16 game schedule: a. 10 games in division (5 home, 5 away) b. 1 game each vs. teams in other division in same conference (total of 6 games) Method of play - one game per week. Internet/face-to-face play allowed but not required. Weekly deadlines: a. Sunday evening results are distributed b. Tuesday evening coach's files are due c. Wednesday evening play game files are distributed d. Sunday evening results files are due e. Games not reported by Sunday evening will be autoplayed by commissioner or his designee 3. Rosters, Trades, Value System and Drafts Player usage - Injuries, game and season fatigue will dictate player usage. Home field advantage will not be used. Skill position players will be required to achieve 1/3 their actual usage in the following categories: QB - pass attempts; RB - rush and pass attempts; WR/TE - receptions. Failure to meet the 1/3 minimum usage requirement results in free agency for the player. Such players go into the next season's free agent draft. The home coach is permitted to override totally ridiculous injury replacements when playing against the computer. Examples of such would be using a DB on the DL, especially when another DL was available. Roster size - 60 players of which no more than 7 may be unrated. Teams are required to maintain a 53 man rated, active roster and carry a backup at every position except kicker and punter. Trades may include players and draft picks for the year in progress plus one year. Retention rights may not be traded and all trades are final. All trades must be approved by the commissioner. Trading begins as soon as the Super Bowl is completed and ends when final rosters are due. Rosters are also frozen during the rookie and free agent drafts. Teams are required to select a player from the waiver wire when they have no eligible starter and/or backup at any position. A player must be released from the roster to make room for the new player. Value System - A custom value system has been created to provide the APFL environment with a consequence for drafting and trading players. Every player is assigned value points based upon his Action ratings or stats for the prior NFL season. The details of the assigned ratings will be available each seaosn for all memmebrs to review. General Draft Guidelines - A lottery draft for the six worst teams (25% of the league) for the 1st rounds of the rookie and free agent drafts goes into effect for our 2003 drafts. This serves as a deterent for any coach to tank his season because there is no guarantee he will end up with the #1 overall pick in either draft. There will be ONE lottery drawing and the two drafts will compliment each other in inverse order of lottery finish. If you end up with the first rookie pick you automatically get the sixth FA pick and so on. This ensures that teams tanking the season have no guarantee to end up with the overall #1 pick in either draft. The non-lottery teams will draft in inverse order of finish for the remainder of the 1st rounds of the rookie and free agent draft. All teams will draft in inverse order of finish for all rounds other than roound one for the rookie and free agent drafts. Rookie Draft - The draft (total of five rounds) will be conducted via email with 12 picks per day giving the rookie draft a 10 day time line. Immdeiately after the rookie draft, all teams are required to reduce their roster to 60 players and the specified value cap limit for that particular season. All trade and draft activity from the end of the rookie draft until the end of the season, must be conducted with each team adhering to the 60 player and value cap limits. Free Agent Draft - 10 rounds, inverse order of finish. The draft will be conducted via email with 24 picks per day giving the free agent draft a 10 day time line. Draft lists are encouraged in order to move the draft along and ensure that teams do not get passed over when it is their turn to draft. 4. Rule Changes, Disk Changes and Miscellaneous Suggestions for rule changes may be made to the commissioner anytime during the year. These suggestions will be screened by the commissioner, and if approved submitted to the league for discussion. Discussion of rule proposals will be held during the off season. Following discussion, a vote among league members will be held. Each member receives one vote; a 2/3rd's vote is required to make changes to the league rules. The commissioner reserves the right to institute a rule change without league approval or banish a member from the APFL if it is perceived that undue harm is being done to the APFL without these changes. These actions by the commissioner will be communicated to the league and objections to the changes will be recognized followed by a reasonable discussion period. If more than 50% of the league objects to the commissioner's actions, then the commissioner is barred from taking action. Any topics not covered by league rules will be addressed by the commissioner as needed. It should not be assumed that a lack of a rule against a practice permits its usage. Any 3-rated player will have his positions expanded. A 3-rated offensive lineman becomes a C-G-T, a 3-rated defensive lineman becomes a DL, a 3-rated linebackler becomes a LB and a 3-rated cornerback or safety becomes a DB. Errors have been found on past seasons disks, and sometimes the ratings included are blatantly inaccurate. Errors will be corrected by the commissioner when discovered. Questionable player ratings may be presented to the commissioner for modification. The commissioner is responsible for these corrections. If Dave Koch issues a season disk correction, we will use that revision up until the start of the season. Each coach must provide the commissioner with any address changes (home & email) and preferences for their team's name, colors and helmet. Failure to do so will result in no changes to the modify team menu for that team. All teams must select and announce to the commissioner which stadium they will be using for that season. Team are not allowed to change their stadium during the course of the stadium. To do so could alter the competitive balance of the league and will also result in the commissioner auto-replaying the game. The commissioner is solely responsible for all membership issues. The commissioner reserves the right to investigate and rule on any perceived or reported indescritions by members and rule accordingly with or without the assistance or approval of the rest of the league. Revised 07/06/02 Recent Rule Proposal: Gentlemen, With 18 member votes tallied, the results stand 16 in favor of the proposal and 2 against. Since the 16 yes votes already provide a 2/3's majority, there is no need to tally any of the outstanding votes. The proposal passes. However, in reading the comments contained along with the votes and understanding some of your concerns, I am prepared to add some guidelines to the proposal. If there is a substantial opposition to these guidelines, we will go back to the drawing board. Here is what we will be following: 1) Beginning in 2003, the rookie draft will be expanded from two rounds to five rounds. You now all have three additional picks in your war chest for the 2003 rookie draft. Congratulations! 2) The active squad will consist of 53 rated only players and the inactive squad will consist of 7 unrated only players. 3) The free agent draft will be reduced from ten rounds to five rounds. However, if after the end of the 5th round teams still have spots to fill on their 53 man active roster, they will be allowed to continue drafting. 4) Drop the value cap ceiling from 85.0 to 82.5 (revised upward from 80.0 since the original plan was to reduce the value cap by 2.5 per year until a workable, reasonable level is attained). Here are the guidelines I would like us to follow based upon some of your concerns: In order to discourage teams from acquiring rookies that they can't accommodate on their roster and then trade them away for multiple, future picks, each team must have roster space on their inactive roster prior to the rookie draft in order to be able to draft rookies. Since the most inactive spots a team can have on their roster at any time is seven, teams are restricted from drafting more than seven rookies in any given season. This is meant to discourage teams who are over the cap from trading for (as an example), five additional rookie picks thereby drafting a total of ten rookies and then turning around and trading three of those rookies that they wouldn't be able to keep on their 7-man inactive roster anyway for future picks. By having to clear roster space on the inactive roster prior to drafting rookies, a team is limited to drafting no more than seven rookies. Teams can still trade drafted rookies for future picks, this stipulation is only limiting teams from cornering the market on more than seven rookies and then trading players that they wouldn't be able to keep on their roster anyway. What we will do is hold the rookie draft in early June, giving everyone ample time to digest their roster and the NFL draft so they can make precise decisions on whom to draft and which unrated players to cut so they can clear up inactive roster space. This guideline insulates the league from owners who will either attempt to manipulate their cap implications or draft players they cannot retain on their roster due to roster space limitations. This will help us manage the expanded rookie draft in a more realistic fashion.