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MS-08TX Efreet

 

 

Model Number

MS-08TX

Height

17.2 meters

Code Name

Efreet

Empty Weight

59.4 metric tons 

Unit Type

Mobile Suit

Max Gross Weight

67.8 metric tons

Manufacturer

Zeonic Company

Armour Type

Titanium/Ceramic Composite

Operator

Principality of Zeon

Power Plant

Minovsky Type Ultra Compact Fusion Reactor

Rollout

UC 0079

Power Output

1072 kW

First Deployment

UC 0079

Physical Strength

50

Accommodation

Pilot Only

Propulsion 

Rocket Thrusters:

62000 kg

Sensor Range 

3200 meters

Maximum Thruster Acceleration

0.74 G

Saving Bonuses

Stun: +2
Beam: +2

Airborne Time Limit

3 melee

Repair Rating

3

Maximum Ground Running Speed

105 km/h

Modification Options

Parts Compatible with

- all Efreet types

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-5

Hands(2)

20 each

-8

6-20

Arms(2)

100 each

-4

21-31

Head

40

-4

32-49

Legs(2)

140 each

-4

50-59

Pilot Compartment

70

-6

60-89

Main Body

200

-3

90-100

Hand/Fixed  Weapon

Weapon MDC

-4


NOTES

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, dodge, leap dodge, and initiative.

 

OPTIONAL HAND ARMAMENTS

Weapon

Type

Range

Damage

Payload

MDC

Armour Type

Notes

Heat Sabre

Heat Blade

Melee

Powered: 3D6x10 + 10

Un-Powered: 1D6x10 + 10

6 minutes

70

Super High Tensile Steel

-

42mm Shotgun Projectile Short 1D4 x 10 + 30 9 50 Titanium/Ceramic Composite - Bonus: +2 Strike

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Initiative

Space

+2

Max: 3

+2

Max: 3

+2

Max: 5

+4

Max: 4

+2

Max: 5

+3

+1

Space Surface/Land

+2

Max: 8

+3

Max: 12

+2

Max: 7

+5

Max: 14

+2

Max: 5

+1

+1

Airborne

+2

Max: 8

+1

Max: 10

+2

Max: 7

+7

Max: 16

+3

Max: 6

+1

+1

Water

+1

Max: 6

+1

Max: 9

+2

Max: 6

+3

Max: 12

0

Max: 3

+3

+1

 

STANDARD EQUIPMENT

 

Smoke Discharger x 4

All combatants suffer a –1 strike penalty to hit any target within the smoke or to hit a target when attacking from inside the smoke.

 

PILOT REQUIREMENTS

 

Min Strike: 4

If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 4.
 

Min Parry: 4

If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 4.
 

Min Dodge: 5

If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 5
 

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Rifts™ RPG system copyright Palladium Games.
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