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MSM-03C Hygogg

 

 

MS Info Sound File

 

Model Number

MSM-03C

Height

15.4 meters

Code Name

Hygogg

Empty Weight

54.5 metric tons 

Unit Type

Mass Production Amphibious Mobile Suit

Max Gross Weight

79.2 metric tons

Manufacturer

Zimmad Company

Armour Type

Titanium/Ceramic Composite

Operator

Principality of Zeon

Power Plant

Minovsky Type Ultra Compact Fusion Reactor

Rollout

UC 0079

Power Output

2735 kW

First Deployment

UC 0079

Physical Strength

65

Accommodation

Pilot Only

Propulsion 

Hydro-Jet Thrusters:

2 x 38000 kg

1 x 10000 kg

Vernier/Apogee Motors: 9

Sensor Range 

5400 meters

Maximum Thruster Acceleration

1.09 G

Saving Bonuses

Stun: +3
Beam: +3

Airborne Time Limit

4 melee

Repair Rating

3

Maximum Running Speed

Max Water Speed

- 70 km/h

- 89 knots

Modification Options

Parts Compatible with

- Gogg types

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-5

Hands(2)

50 each

-8

6-20

Arms(2)

200 each

-4

21-31

Head

65

-4

32-49

Legs(2)

210 each

-4

50-59

Pilot Compartment

100

-6

60-100

Main Body

280

-3

 

NOTES

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, dodge, leap dodge, and initiative.

 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

Beam Cannon (2)

Beam

Short-Mid

2D6 x 10 + 40each

12

-Fire-Linked

-Mounted in Hands

Torpedo Launcher (4)

Explosive

Short - Mid

1D8 x 10

5 each

-Fire-Linked: 1 or all launchers may fire

-Mounted in Main Body

- Terrain Limit: can only be used underwater or fired at a submerged target

Claws (2)

Blade

Melee

+20 Hand Damage

N/A

- Mounted On Hands

 

OPTIONAL FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

MDC

Notes

Hand Missile Unit Explosive Short 1D8 x 10 1 each 60

- Mounted on one or both hands

- Missile Unit breaks apart after firing missile

 

Notes:

1) A hand equipped with a Hand Missile Unit cannot use its Beam Cannon or Claws.

2) If equipped with Hand Missile Unit, strikes to the Hygogg's hand will hit the Missile Unit first.

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Initiative

Land

+3

Max: 9

+5

Max: 13

+3

Max: 8

+6

Max: 16

+3

Max: 6

+5

+1

Airborne

+3

Max: 9

+3

Max:11

+1

Max: 6

+8

Max: 18

+4

Max: 7

+1

+3

Water

+4

Max: 10

+4

Max: 12

+3

Max: 8

+9

Max: 19

+4

Max: 6

+6

+3

 

STANDARD EQUIPMENT:

 

Optional Hydro Jet Booster Packs:

2 Hydro-Jet Booster Packs can be added to this MS to increase it’s under water speed to 98 knots.

 

PILOT REQUIREMENTS

 

Min APM: 5

If not met all combat stats and max combat limits are reduced by half rounded down.
 

Min Strike: 4

If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 4.
 

Min Dodge: 6

If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.
 

Min Leap Dodge: 1

If not met the Leap Dodge bonus is not used.
 

Min Roll: 6

If not met the Roll combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.
 

 

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