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MSM-03C
Hygogg
MS
Info Sound File
Model Number
|
MSM-03C |
Height
|
15.4 meters |
Code Name
|
Hygogg |
Empty Weight
|
54.5 metric tons |
Unit Type
|
Mass Production Amphibious Mobile Suit |
Max Gross Weight
|
79.2 metric tons |
Manufacturer
|
Zimmad Company |
Armour Type
|
Titanium/Ceramic
Composite |
Operator
|
Principality of Zeon |
Power Plant
|
Minovsky Type Ultra Compact Fusion Reactor |
Rollout
|
UC 0079 |
Power Output
|
2735 kW |
First Deployment
|
UC 0079 |
Physical Strength
|
65 |
Accommodation
|
Pilot Only |
Propulsion
|
Hydro-Jet
Thrusters:
2 x
38000
kg
1 x
10000 kg
Vernier/Apogee Motors: 9
|
Sensor
Range
|
5400 meters |
Maximum Thruster Acceleration
|
1.09
G
|
Saving Bonuses
|
Stun: +3
Beam: +3 |
Airborne Time Limit
|
4 melee |
Repair Rating
|
3 |
Maximum
Running Speed
Max
Water Speed
|
- 70
km/h
- 89
knots
|
Modification Options
|
Parts
Compatible with
-
Gogg types
|
MDC BY LOCATION
Roll
|
Location
|
MDC
|
Strike
Penalty
|
1-5 |
Hands(2) |
50
each |
-8 |
6-20 |
Arms(2) |
200
each |
-4 |
21-31 |
Head |
65 |
-4 |
32-49 |
Legs(2) |
210 each |
-4 |
50-59 |
Pilot Compartment |
100 |
-6 |
60-100 |
Main Body |
280 |
-3 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
FIXED
ARMAMENTS
Weapon
|
Type
|
Range
|
Damage
|
Payload
|
Notes
|
Beam Cannon (2) |
Beam |
Short-Mid |
2D6 x 10 + 40each |
12 |
-Fire-Linked
-Mounted in Hands |
Torpedo
Launcher (4) |
Explosive |
Short - Mid |
1D8 x 10 |
5 each |
-Fire-Linked: 1 or all launchers may fire
-Mounted
in Main Body
- Terrain Limit: can only be used underwater or fired at a
submerged target |
Claws (2) |
Blade |
Melee |
+20 Hand Damage |
N/A |
- Mounted On Hands |
OPTIONAL FIXED
ARMAMENTS
Weapon
|
Type
|
Range
|
Damage
|
Payload
|
MDC
|
Notes
|
Hand Missile Unit |
Explosive |
Short |
1D8 x 10 |
1 each |
60 |
- Mounted on one
or both hands
- Missile Unit
breaks apart after firing missile |
Notes:
1) A hand equipped with a Hand Missile Unit cannot use its Beam
Cannon or Claws.
2) If equipped with Hand Missile Unit, strikes to the Hygogg's
hand will hit the Missile Unit first.
COMBAT
BONUSES
Environment
|
APM
|
Strike
|
Parry
|
Dodge
|
Leap Dodge
|
Roll
|
Initiative
|
Land |
+3
Max: 9 |
+5
Max: 13 |
+3
Max: 8 |
+6
Max: 16 |
+3
Max: 6 |
+5 |
+1 |
Airborne |
+3
Max: 9 |
+3
Max:11 |
+1
Max: 6 |
+8
Max: 18 |
+4
Max: 7 |
+1 |
+3 |
Water |
+4
Max: 10 |
+4
Max: 12 |
+3
Max: 8 |
+9
Max: 19 |
+4
Max: 6 |
+6 |
+3 |
STANDARD EQUIPMENT:
Optional Hydro Jet Booster Packs:
2 Hydro-Jet Booster Packs can be added to this MS to increase
it’s under water speed to 98 knots.
PILOT REQUIREMENTS
Min APM: 5
If not met all combat stats and max combat limits are reduced by
half rounded down.
Min Strike: 4
If not met the Strike combat stat is not used and the pilot is –1
to strike for every 1 stat point short of the required 4.
Min Dodge: 6
If not met the Dodge combat stat is not used and the pilot is –1
to dodge for every 1 stat point short of the required 6.
Min Leap Dodge: 1
If not met the Leap Dodge bonus is not used.
Min Roll: 6
If not met the Roll combat stat is not used and the pilot is –1
to dodge for every 1 stat point short of the required 6.
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