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Model Number |
RGM-79[G] |
Height |
18 meters |
Code Name |
GM Command |
Empty Weight |
43.5 metric tons |
Unit Type |
Mass Production General Purpose Mobile Suit |
Max Gross Weight |
56.4 metric tons |
Manufacturer |
Earth Federal Forces |
Armour Type |
Titanium/Ceramic Composite |
Operator |
Earth Federal Forces MS Pilot |
Power Plant |
Minovsky Type Ultra Compact Fusion Reactor |
Rollout |
UC 0079 |
Power Output |
1330 kW |
First Deployment |
UC 0079 |
Physical Strength |
45 |
Accommodation |
Pilot Only |
Propulsion |
Rocket Thrusters:2 x 26500 kg 2 x 7000 kg Vernier Thrusters/Apogee Motors: 10 |
Sensor Range |
6000 meters |
Maximum Thruster Acceleration |
1.19 G |
Saving Bonuses |
Stun: +2 |
Airborne Time Limit |
3 melees |
Repair Rating |
3 |
Maximum Ground Running Speed |
125 km/h |
Modification Options |
Parts Compatible with
- GM |
Roll |
Location |
MDC |
Strike Penalty |
1-5 |
Hands(2) |
15 each |
-8 |
6-20 |
Arms(2) |
75 each |
-4 |
21-31 |
Head |
40 |
-4 |
32-49 |
Legs(2) |
110 each |
-4 |
50-59 |
Pilot Compartment |
50 |
-6 |
60-89 |
Main Body |
150 |
-3 |
90-100 |
Hand Carried Weapon |
Weapon MDC |
-4 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
Weapon |
Type |
Range |
Damage |
Payload/Power Duration |
Notes |
2x 60mm Vulcan Gun |
Projectile |
Short |
1D4x10 |
20 |
Mounted in Head Fire-Linked Stun Value: 12 |
Beam Sabre(2) |
Beam Blade |
Melee |
3D6x10 each |
2 minutes |
Stored on Rear Waist Armour |
Note: Sabres are stored in recharge rack. For every 5 minutes in the recharge rack equals 1 minute of use.
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
Titanium/Ceramic GM Shield |
- |
- |
- |
- |
180 |
Titanium/Ceramic Composite |
+3 Parry |
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
90mm Machinegun |
Projectile |
Short |
1D4x10 |
8 |
40 |
Titanium Alloy |
Stun Value: 12 |
Environment |
APM |
Strike |
Parry |
Dodge |
Leap Dodge |
Roll |
Space |
+1 Max: 8 |
+3 Max: 10 |
+2 Max: 10 |
+5 Max: 12 |
+1 Max: 4 |
+4 |
Space Surface/Land |
+2 Max: 9 |
+3 Max: 10 |
+2 Max: 10 |
+6 Max: 14 |
+2 Max: 5 |
+4 |
Airborne |
+2 Max: 9 |
+1 Max: 8 |
0 Max: 8 |
+8 Max: 16 |
+3 Max: 6 |
0 |
Water |
+1 Max: 6 |
+1 Max: 8 |
+2 Max: 10 |
+4 Max: 12 |
0 Max: 3 |
+4 |
Min APM: 5
If not met all combat stats and max combat limits are reduced by half rounded down.
Min Strike: 3
If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 5.
Min Parry: 3
If not met the Parry combat stat is not used and the pilot is –1 to parry for every 1 stat point short of the required 5.
Min Dodge: 4
If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.
Min Roll: 3
If not met the Roll bonus is not used and the pilot is –1 to roll for every 1 stat point short of the required 5.
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