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Code Name |
Salamis |
Length |
288 meters |
Unit Type |
Light Cruiser (Capital Ship) |
Empty Weight |
48112.4 metric tons |
Manufacturer |
Earth Federal Forces |
Max Gross Weight |
50058.6 metric tons |
Operator |
Earth Federal Forces |
Armour Type |
Titanium Alloy |
Rollout |
Pre UC 0079 |
Power Plant |
2 Minovsky Type Ultra Compact Fusion Reactors |
First Deployment |
Pre UC 0079 |
Power Output |
70000 kW (35000 kW each) |
Accommodation |
Crew of 22, can accommodate up to 32 |
Maximum Thruster Acceleration |
0.68 G |
Saving Bonuses |
Stun: N/A |
Propulsion |
Rocket Thrusters: 1365000 Kg total |
Sensor Range |
100000 meters |
Repair Rating |
4 |
Roll |
Location |
MDC |
Strike Penalty |
1-10 |
2-Barrel Machinegun (5) |
90 each |
-3 |
11-15 |
6-Tube Missile Launcher (2) |
100 each |
-4 |
16-30 |
Main Gun (6) (Vulnerable) |
200 each |
-2 |
31-45 |
Main Bridge (Vulnerable) |
200 |
-3 |
46-100 |
Main Body |
1200 |
-1 |
Notes:
1) Destroying the Main Body will destroy the Ship.
2) Destroying the Main Bridge will disable the Ship.
3) All parts listed as Vulnerable are required to roll a Beam Save if hit with a Beam Weapon.
Weapon |
Type |
Range |
Damage |
Payload |
Notes |
Main Gun (6) | Beam | Short - Long | 3D6 x 10 each | 50 Each | - Rotating: 2 may
not fire at targets under the ship, 3 may not fire at targets behind the
ship, 3 may not fire at targets in front of the ship, 2 may not fire at
targets on the right of the ship, and 2 may not fire at targets on the left
of the ship. - Fire Linked: 3 guns may fire at once on another battleship (or a larger target) that is either directly in front of or behind the ship. |
6-Tube Missile Launcher (2) | Explosive | Short | 1D4 x 10 each | 20 each | - Rotating: may
not fire at target under or behind the ship, 1 may not fire at targets on
the left of the ship, 1 may not fire at targets on the right of the ship. - Volley: 1-all 6 tubes may fire at one target. |
Missile Launcher (8) | Explosive | Short | 1D4 x 10 each | 20 each | - Forward Fixed - Fire Linked: each tube may be fired at another battleship (or larger target) or each tube may be fired at a separate smaller target. |
2-Barrel Machinegun (5) | Projectile | Short | 1D4 x 10 each | 20 each |
- Rotating: each gun is able to cover a separate section of the ship - Stun Value: 16 - Manned Weapon: each requires an operator. |
Environment |
APM |
Strike |
Dodge |
Roll |
Space |
4 Fixed |
0 Max: 4 |
0 Max: 3 |
0 Max: 4 |
Minovsky Particle Scattering System: Doubles the distance strike penalties to those attacking from mid, long, or assault distances. See Minovsky Physics section for details.
Mobile Unit Complement: None, although MS have been known to be transported by having them stand on the Salamis or by having the MS lashed to the hull.
Vehicle Complement: 1 Salamis Capsule
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