Breakdance Definitions
Air Tracks - The body is somewhat horizontal in
comparison to the ground, and a 360 rotation is completed and the body
is caught with the hands. Looks similar to a swipe but without the hands,
this movement is demonstrated well by Krazy Kujo.
Apple Jacks - A leg is kicked up and back throwing
the Breaker onto their hand(s) and other leg. Two legs can be used and
the breaker supports themselves on only their hand(s) (The free hand can
grab the foot).
Baby Mills - Windmills with your hands and legs
tucked close to your body in the fetus position. Looks like a human ball
rolling in the same spot the technique mimics that of a windmill.
Back Spins - The Breaker spins in a circle on
their back.
Brazillian - Capeoreira movement, the body is
balanced on one hand. One hand stand with the legs spread into a L shape.
Bronco - From standing position, the breaker
jumps into slanted hand stand, then kicks back into standing position.
This is repeated to give the effect of a bucking bronco.
Butt Spins - The Breaker spins in a circle on
their butt.
Crab - In the turtle position the breaker either
moves forwards or backwards.
Coffee Grinder - The Breaker leg sweeps around
in circular direction while in a crouch. Other leg hops over sweeping one.
Confusion - Windmills with your hands covering
your ears/face.
Crickets - Turtles where the breaker not only
moves in a circle but hops while turning.
Dick Spins - The Breaker spins in a circle on
their stomach/crotch.
Elbow Spin - similar to 1990 but the body is
spun and balanced on the elbow.
Flares - gymnastic movement where the legs a spread
and the body is supported on only two hands. The legs are then moved around
and under the body but are still kept spread.
Four Step - Foot work that uses four steps to
give the effect of walking in a circle but not moving.
Genies - Wind mills with you arms crossed over
your chest.
Jack Hammers - The body is supported on one hand
with their elbow in their gut. The Breaker then hops and turns in a circle
using only one hand.
Hallo - Windmills without your arms and off your
head instead of your upper body.
Hand Cuffs - Windmills with your hands behind
your back.
Head Spins - The breaker balances on their head
and spins.
Head Swipes - Swipes with your head supporting
you and turning on your head.
Hollow Back - A handstand with back arched, accomplished
by looking at your chest in a handstand.
Kip - Ups - Kung-fu move where the breaker rolls
back from a lying position to his upper back, and then kicks legs up and
snaps body back into standing or crouching position.
Knee Spins - The Breaker spins in a circle while
balanced on their knee
Leap Years - The movement of a 1990 but the breaker
also jumps (both hands can be used).
Mini Flares - Half of a flare.
Mocacho - Capeoreira movement, similar to a back
hand spring.
Mummies - Wind mills with your arms crossed over
your chest and legs together.
Nut Crackers - Wind mills with your hands grabbing
your crotch.
Rubber Bands - continuous kip-up where the breaker
does the movement over and over. Standing and falling back onto their hands
to repeat the motion
Scissors - In a handstand position the breaker
jumps with their hands and then by kicks their legs forward and backward
giving the effect of scissors cutting.
Six Step - Foot work that uses six steps to give
the effect of walking in a circle but not moving.
Suicide - The breaker does a front flip and lands
on his/her back without hurting themselves.
Swipe - From all fours, with the back facing
the floor , the breaker kicks their legs into the air and spins 360°
landing back in original position.
T - Flares - The legs and together and are spun
around the body, movement is similar to a flare.
Threads - The Breaker creates a loop wither with
two limbs or the floor and a limb. Then another limb is stuck through the
loop "threading" it.
Turn Table - The body is supported on one hand
with their elbow in their gut. The breaker then uses their other hand to
paddle themselves in a circle.
Turtle - The body is supported on both hands
with their elbows in their gut. The breaker then moves around in a circle
by shifting their hands.
Two Step - Foot work that uses four steps to
give the effect of walking in a circle but not moving.
UFO - Movement that is similar to turtle but the
body is not supported with the use of stabbing.
V - Kick - From a crouching position the breaker
kicks back with legs back and supports themselves with their hands. Their
legs form a V shape.
Wind Mill - Very popular break dance movement.
The legs are spread wide and the Breaker rotates on their upper body giving
the effect of rolling on the spot.
Worm - From a lying down position the Breaker
rolls their body forward in a wave motion along the ground.
1990 - The body is balanced on one had and the
breaker spins on that one hand while in a handstand.
2000 - Same technique as 1990 but the other hand
is on top of the other hand you are spinning on.
Bite - To copy another breaker's moves or techniques
and claim them as your own.
Flavor - An interesting technique or style developed
by a Breaker.
Foot Work - The term given when movements are
done and all arms and legs are on the floor. i.e. Six - Step.
New School Breaking - The newest form of breaking,
involves threads.
Old School Breaking - The basic form of breaking,
Up rock to Foot Work to Power/Freeze. Windmills were the popular power
move.
Stabbing - The Technique used to support one
self in a breaking movement by putting your elbow in your gut and resting
your wait on your arms in that manner.
Up Rocks - Technique used before down rock/foot
work. The Breaker dances around in the circle.