Recent update: 02/11/2017
This is my first complex game attempt with aim set to "commercial level quality" (or close to it).
It was also my testing facility for different game-related things.
Of course it is funny to read that "tetris is complex", but damn it, it is, if only it is not some kind of "micro tetris" (1427 chars of code) I once seen^^
The graphic here is procedurally generated and based on what I'm calling "that x16 concept".
There are many other noticeable internal/engine details, but don't see any reason to place here a long description about.
So, for you it's just some demo.
Compatibility/requirements: Windows XP+, something like Pentium 4+AGP videocard