#declare clouds = plane{ -y, 0 pigment{ bozo color_map{ [0 rgb .5] [.1 rgb 1 filter .2] [.5 rgbf 1] } turbulence .8 scale 10 } finish { ambient 1 } } #declare air = texture{ pigment{ rgb <.2,.5,1> } finish{ ambient 1 } } plane{ -y, -30 texture{air} } object{ clouds translate <0,29.9998,0> } plane{ y, -1 pigment{ rgb 0.7*y } finish{ ambient 1 } } camera{ rotate -15*x }