System Reference | Name | Chip bits: | VRAM Bits: | VRAM Type | Interface: | VRAM amount: | Chip Speed (MHz) | VRAM Speed (MHz) | Bandwidth GB/s | Pixel Pipelines | Texture Units | DualTexture MEGAPixels | MEGAPixels
(Millionpixels) |
MEGATexels (Milliontexels) | Die-Size Microns | Optimized for APIs |
High-End AutoCAD | Geforce3 | 256 | 256 | DDR | AGP4X Pro w/FastWrites | 64MB SDRAM | 300-350 | 500-600 | 8.5-9.6 | 4 | 2 | 1600-2800 | 1600-2800 | 3200-5600 | .15 | DirectX 8+OpenGL1.2 |
HiEnd Professional | Geforce2 Ultra | 256 | 256 | DDR | AGP4X w/FastWrites | 64MB SDRAM | 250-300 | 460-500 | 7.36-8 | 4 | 2 | 1000-1200 | 1000-1200 | 2000-2400 | .18 | DirectX 7.1+OpenGL1.2 |
3D Gaming | Geforce2 Pro | 256 | 256 | DDR | AGP4X w/FastWrites | 64MB SDRAM | 200-250 | 400-450 | 6.4-7 | 4 | 2 | 800-1000 | 800-1000 | 1600-2000 | .18 | DirectX 7.1+OpenGL1.2 |
Hi-End Gaming/Internet | Geforce2 GTS | 256 | 256 | DDR | AGP4X w/FastWrites | 32-64MB SG/SDRAM | 200-240 | 333-386 | 5.55-6.4 | 4 | 2 | 800-960 | 800-960 | 1600-1920 | .18 | DirectX 7.1+OpenGL1.2 |
Mainstream Gaming/Internet | Geforce DDR | 256 | 256 | DDR | AGP4X w/FastWrites | 32-64MB SG/SDRAM | 130-160 | 300-340 | 4.8-5.44 | 4 | 1 | 260-320(~296) | 520-640(~592) | 520-640(~592) | .22 | DirectX 7.1+OpenGL1.2 |
Economy Gaming/Internet | Geforce2 MX | 256 | 128 | SDR | AGP4X w/FastWrites | 32MB SDRAM | 175-215 | 175-220 | 2.7-3.36 | 2 | 2 | 350-430 | 350-430 | 700-860 | .18 | DirectX 7.1+OpenGL1.2 |
Home User/Consumer/Gaming | Savage5 (Savage2000) S2K ViperII | 256 | 128 | SDR | AGP4X | 32MB SDRAM | 125-155 | 166-183 | 2.7-2.93 | 2 | 2 | 250-333 | 250-333 | 500-666 | .18 | DirectX 7.1+OpenGL1.2 |
Consumer Office Apps. | Riva TNT2 Pro/Ultra | 128 | 128 | SDR | AGP4X | 16-32MB SDRAM | 150-166 | 166-183 | 2.66-2.93 | 2 | 1 | 150-166 | 300-333 | 300-333 | .22 | DirectX 6-7+OpenGL1.2 |
Economy/Small Business/Network Client/Small FileorPrintServer | Savage4 Pro+ Rev.C | 128 | 128 | SDR | AGP4X | 8-16-32MB SDRAM | 125-145 | 135-150 | 2.2-2.4 | 1 | 2 | 125-145 | 125-145 | 125-145 | .25 | DirectX 6-7+OpenGL1.2 |