*You have to earn 32,000 battle points in the arena at the Gold Saucer to get this limit break.
*To get her Level 4 Limit Break, talk to a sleeping old man near Junon when the last two digits of the number of battles you have fought are odd numbers. He should give you an item called Mythril. Give this item to the Weapon Maker near the Gold Saucer and he'll exchange the Mythril for her limit break.
*To obtain Catastrophe, revisit North Corel after Sephiroth summons Meteor and talk to a lady in the middle house on the west side. She'll give you Catastrophe.
Somersault - Tifa performs a backwards flip kick to the opponent.
Water Kick - Tifa crouches low and sweeps at the opponent with a gush of water.
Meteodrive - Tifa performs a suplex on her opponent.
Dolphin Blow - Tifa performs an uppercut and summons a dolphin which strikes at the opponent.
Meteor Strike - Tifa grabs her opponent, leaps into the air, and slams them down.
Final Heaven - Tifa punches her opponent with a massive amount of energy
NOTE : Tifa's limit breaks are done as a combination. As such, she can perform all limit breaks she knows in succession to her opponent. The moves will hit, miss, or do serious damage depending on the result of the slot that comes up. Each slot from left to right represents the moves in the order above.
*Visit Nibelheim during disc #2 and play the following song on the piano at Tifa's house. Do-Re-Mi-Ti-La-Do-Re-Mi-So-Fa-Do-Re-Do.
Sled Fang - Red XIII lunges forward and slices through an opponent for heavy damage.
Lunatic High - Red XIII howls and everyone in the party is instantly Hasted.
Blood Fang - This is similar to the Sled Fang break above, except that he also recovers a small amount of health and magic points after it hits.
Stardust Ray - Red XIII howls and summons a bunch of stars which causes massive damage to a group of enemies.
Howling Moon - Once again Red XII howls, this time it charges him with both Haste and Berzerk for the remainder of the battle.
Earth Rave - Red XIII attacks a group of opponents with five different attacks doing massive damage.
Cosmo Memory - Red XIII summons a huge ball of flames which causes severe damage to a group of enemies.
*Open the safe in Nibelheim mansion and defeat the boss to get this limit break.
Boost Jump - Cid jumps in the air and extends his weapon down, launching at an opponent for heavy damage.
Dynamite - Cid pulls out a stick of dynamite, lights it with his cigarette, and throws it at a group of enemies for heavy damage.
Hyper Jump - Cid jumps in the air and drives his weapon to the ground, causing a blue explosion that does massive damage to a group of enemies.
Dragon - Cid summons a large dragon which injures one opponent, and transfers the health and magic points back to Cid.
Dragon Dive - Cid jumps in the air and repeatedly leaps at a group of opponents doing massive damage to them.
Big Brawl - Cid leaps into a group of opponents and uses a flurry of attacks to them.
Highwind - Cid calls the crew of the Highwind and they launch a massive attack from the airship at his opponents.
*This item is in the cargo bay of the crashed plane that is under the water (you need the submarine to get this item)..
Greased Lightning - Yuffie runs at one opponent and slices them, then jumps back and slices them again doing heavy damage.
Clear Tranquil - Yuffie stops and meditates and restores some health back to the party members.
Landscaper - Yuffie creates a small earthquake beneath a group of opponents doing massive damage.
Bloodfest - Yuffie performs a series of ten attacks to a group of enemies doing considerable damage for each hit.
Gauntlet - Creates a blue beam underneath a group of enemies, causing massive damage.
Doom of the Living - This attack is similar to the Bloodfest limit break, but each attack does more damage.
All Creation - Yuffie blasts a group of enemies with a huge beam of light causing massive damage.
*If you visit Wutai, Yuffie will earn this limit break once she defeats her father inside the top of the pagoda.
Dice - Cait Sith throws several dice and the damage done is equal to 100 times the roll on the dice. If he rolls doubles, the damage is doubled. If he rolls triples, the damage is also tripled and so on. Over time he will be able to throw more dice causing more damage.
Slots - A series of slots comes up and the outcome of this limit break is determined by the result of the slots. The effects of each are below:
Mog Dance (3 Stars) - Restores the status, health, and magic of the entire party
Toy Soldier (3 Crowns) - Six toy soldiers appear and shoot at the enemies doing quite a bit of damage.
Summon (3 Bars) - A random monster is summoned and attacks the enemies.
Transform (3 Mogs) - Cait Sith turns into a giant version of himself and fights the rest of the battle by himself. The parties' health is reduced to 3333 and their magic points are reduced to 333.
Lucky Girl (3 Hearts) - Each member of the party is guaranteed to always hit the enemies.
Death to All (2 Cait Sith and 1 Bar) - The entire party dies, Game Over.
Instant Victory (3 Cait Sith) - All enemies present are killed.