ZELDA 64 GAMESHARK BLOWOUT 2000
Never Before Seen Cutscene

Yet again, the hack wizards assciated with Abstrusness of Hyule have discovered yet another groundbreaking Gameshark Code. This code cracked by Kukyfrope and Muhammed allows you to see something very remarkable, an actual removed cutscene! You can get a look at the "Pedistal of the Ocarina" in front of Jabu Jabu and experience the bizarre cinema, that will really make you wonder. You can find out about the code here:

The Abstrusness of Hyrule

Basically, summarizing what's already been explained there, by entering the gameshark Betaquest code, 801197E3-0001, for Version 1.0 instead of the last 4 digits being 0020, you will be able to initiate this code. Furthermore inclusion of the cutscene code to look as follows (D01C84B5 0020, 8111B9E4 0F0F, D01C84B5 0010, 8111B9E8 0F0F) and the addition of this special code, 8011A5DC 0192, and 8011A5DD 0000, as well as the Exit Modifier code, (D01C84B5 0010, 8111A5D2 0068) will allow the hidden cutscene to be seen.

What happens next is just plain freaky. In my case when you Hold down L as you enter The area where Zora's River is from Hyrule Field, you will appear in a strange cutscene/cinema with Jabu Jabu opening his mouth and a continuous rushing of air. Notice that Jabu Jabu has a double row of teeth. You will also get a look at the NEVER BEFORE SEEN, Pedistal of the Ocarina on the landing where Jabu Jabu would normally lay. The game will eventually freeze like that with a sound like Jets going overhead. It's pretty strange. Give it a try. And of course thank Kuky and the gang for these. You've got to admire their dedication to prying that Zelda 64 Rom apart to find these oddities.

This is definitely one for the Z-Files. What was the intention of the programmers with keeping this on the ROM of the game? Was there ever a Triforce Quest? Was the Pedistal of the Ocarina in some way part of some taken out game area or element? Very interesting to say the least, and bring up questions about the game even after being released for over one and a half years.

Before I start getting mails about Triforce Theories and crazy ideas about obaining it, please, understand that these hidden cutscenes are INACCESSABLE (Meaning - You can't get these) in the normal game. They lock up the game meaning that they are not essentially supposed to be used or seen while you normally play Zelda 64. There's a good liklihood that these were in someway part of Ura Zelda or Zelda 64DD, that remain as tie overs that were never utilized.


Screenshot Provided by Kuky



ADDENDUM

It has recently come to my attention that another site has also claimed that they were the first to debut this code last year. I extend this congradulations to their discoverer of this code as well as Kuky. You can visit the site, Zelda: The Legacy, at http://www.n64planet.com/zelda/.


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