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Master glitch - First, ride Epona to Gerudo Valley. Cross the bridge and go to the
carpenters' tent. While still on Epona angle to the right and try to go in
the right side of the tent. When you are lined up like this, press A to
speed up and hold left. If you did it correctly you should be inside the
tent without Epona. This will get easier after you get the hang of it. This
leads to many glitches.
Invisibility - Do the above cheat. While in the tent warp to Lake Hylia. The invisibility
will end when you the screen redraws. If you grappling on to the tree the
game will lock up in a fixed camera angle and if you wait you will see your
yellow position indicator on the map go all over the screen, way outside of
the map. If you go to the side of Lake Hylia by the exit and call Epona,
when you ride Epona it will look like you are Epona. You will be invincible
from enemies but can still lose life from falling off the ladder and drown.
Get stuck WAY above Lake Hylia
First, go to Lake Hylia and go into the Water Temple. Play Farore's Wind.
Now go to the carpenters' tent and do the master glitch. While in the tent,
warp to the Fire Temple. Then go in the temple. Play Farore's Wind and warp
back to the point in the Water Temple. When you exit the dungeon you will be
on Epona WAY above the lake. You cannot get down so you must reset the game.
You can also get stuck above the water just outside Zora's Domain. From the
Fire Temple, go see the Gorons. Then go to their warp to the Lost Woods.
>From the Lost Woods, go to the underwater warp to Zora's Domain. Then exit
to Hyrule Field making sure you are in the water when you exit. This will
also get you stuck so you must reset the game.
Get under a minute in the marathon race
First do the master glitch. Then ask to race the running man. You should
already be on Epona when you leave the tent so you will gain a couple of
seconds. If you use this with the swordless Link glitch you can finish in
under a minute (and still lose). At the end of the race still going full
speed use the Ocarina to get off Epona. These two glitches will help improve
your time.
Ride on Epona while being DEAD - Lose almost all your life. Make it so that one bomb hit will kill you. Do
the master glitch. Warp to outside the Fire Temple, go see the Gorons, and
then exit through the Lost Woods. Then go Kokori Forest. Go to the bridge
where the running man finishes. Throw a bomb and exit at the same time you
get hit. This may take many tries. You should be taken to Hyrule Field and
be on Epona without any life if it worked correctly. You will not be able to
use any weapons even with the swordless Link glitch. Link will die whenever
he gets off Epona.
Wear any tunic anywhere - Race the running man. Instead of running to the bridge, run to Dampe's
grave. Go up to Dampe and let the clock start. After the clock begins, don't
race him. Turn around and exit back to the graveyard. The yellow marathon
race clock should have been replaced with a white clock. This will keep
going up until it stops at 59:59. Do not talk to the running man on the
bridge or the trick will end. Whenever you are timed for an event that goes
on your record or when exiting the collapsing castle the trick will also
end. However, you can usually wear any tunic in extreme heat or underwater
and not face the consequences since that clock will never begin.
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