Many Weapons and Armors can be found as buried treasure. Because of this fact, some of the conditions listed for obtaining items such as the Karanborg Sword, Boleas Axe, Snow Cape, etc. are not the only ways to obtain them. A few special weapons, however, like the Brunhild Sword, can only be found by the conditions stated. These items are marked with an asterix (*).
WHITE: Affects the offensive and defensive
power of White Attacks.
BLACK: Affects the offensive and defensive power of Black Attacks.
ICE: Affects the offensive and defensive power of Ice Attacks.
FIRE: Affects the offensive and defensive power of Fire Attacks.
PHYS: Affects the offensive and defensive power of Physical Attacks.
ELEC: Affects the offensive and defensive power of Electric Attacks.
INT: Affects Intelligence Levels.
STR: Affects Strength Levels.
Item | Full Name | Class | Type | Price | Effect | Details |
Angel | Angel's Wing | Charm | White | 49000 | N+16, P+7, W+23 | A holy angel's charm. |
Bandana | Ice Bandana | Helm | Ice | 380 | F-9, I+7 | This bandana contains ice spirits. |
Battle | Battle Dagger | Dagger | Phys | 150 | S+3 | An inexpensive battle dagger. |
Benkay | Benkay's Glaive | Glaive | Phys | 13700 | S+12 | This glaive is very heavy, but strong. |
Bizen* | Bizen Sword | Sword | Black | 131000 | S+11 | In SHRINE OF KULYN when you beat Luvalon. |
Black | Black Axe | Axe | Black | 18200 | S+16, N-8 | This evil axe was made by a dark demon. |
Black | Black Armor | Armor | Black | 980 | P+8, B+4, W-3 | The dark power of this armor protects you. |
Black | Black Bow | Bow | Black | 660 | S+3, N+2 | Followers of evil should use this bow. |
Black | Black Charm | Charm | Black | 15200 | S+8, N-4, B+13, W-13 | This charm boosts your Black magic power. |
Black | Black Katana | Sword | Phys | 300 | S+3 | A sword found randomly for Ninjas. |
Boleas | Boleas | Axe | Fire | 37300 | S+17 | In the SHRINE OF KULYN at Tridan. |
Bolt | Lightning Bow | Bow | Elec | 17800 | S+7 | This bow's arrows have thunder power. |
Bolt Orb | Lightning Orb | Orb | Elec | 17200 | S+6, E+17 | An orb contains thunder power. |
Broken | Broken Sword | Sword | Black | 520 | S+4 | This broken sword is full of evil powers. |
Brunhild* | Brunhild | Sword | White | 351900 | S+20 | In KASTOLATIAN Temple�have high reputation. |
Bugle | Battle Bugle | Bugle | Phys | 310 | S+2, P+2 | Blowing this bugle brings extra courage. |
Burning | Burning Band | Helm | Fire | 430 | F+6, I-4 | This band protects from fire attacks. |
Byak | Byak's Fang | Fang | Ice | 27200 | N+7, I+12 | This holy beast's fang protects from ice. |
Cold | Cold Shield | Shield | Ice | 6300 | P+8, I+15 | This shield reflects Ice attacks. |
Death | Death Claws | Claw | Black | 4680 | S+8 | This can destroy large stones easily. |
Death | Death's Cape | Armor | Black | 25600 | P+13, B+17, W-13 | The Messenger of Death can use this easily. |
Demon | Demon Hammer | Hammer | Black | 8800 | S+12, N-4 | A demon's hammer left in the human world. |
Demon | Demon Mask | Helm | Black | 3200 | P+4, B+8, W-6 | A demon's mask contains evil power. |
Demon | Demon Ring | Ring | Black | 51000 | S+21, B+17, W-15 | Beat the Demon King for this ring. |
Dragon | Dragon Ring | Ring | Fire | 11800 | S+6, F+14 | This ring protects from Fire attacks. |
Dragon | Dragon Spear | Spear | Phys | 4200 | S+7 | Dragon Riders used this weapon. |
Dragon | Dragon's Claw | Claw | White | 720 | S+5 | Made from a holy Bronze Dragon's scale. |
Durandal* | Durandal | Sword | Black | 139800 | S+12 | In KALBI PENINSULA, if Debonair's in party. |
Dwarven | Dwarven Sword | Sword | Elec | 8500 | S+7 | A short sword once used by dwarves. |
Earth | Earth Charm | Charm | Phys | 720 | F+3, I+3, E+3 | A charm with powers of natural spirits. |
Earth | Mail of Earth | Armor | Phys | 32000 | P+16, W+7 | This mail's earth power cannot be broken. |
Elder | Elder Sign | Charm | Phys | 53000 | S+11, N+5, B+16, W+4 | A charm which gives you much knowledge. |
Engraved | Engraved Ring | Ring | Black | 24400 | N+11, B+19, W-11 | This evil ring is protected by a demon. |
Eskendal | Eskendal Blade | Sword | Fire | 31700 | S+15, N+3 | The hero Eskendal's fire sword. |
Euros | Euros | Sword | Ice | 132400 | S+15, N+3 | This sword is the symbol of victory. |
Evil | Evil Blade | Sword | Black | 6500 | S+8, N+3 | Evil gods made this to beat all that's good. |
Fafhniel* | Fafhniel | Sword | Black | 153000 | S+20, N+4 | In FORT SHULAMANA at a Roshfallian Temple. |
Fire | Fire Shield | Shield | Fire | 5400 | P+9, F+12 | This shield protects from fire attacks. |
Fire | Fire Staff | Staff | Fire | 500 | N+3 | Made by a magician to protect himself. |
Flame | Flame Charm | Charm | Fire | 3000 | F+5 | Use this bell to protect against fire. |
Flame | Flame Flair | Staff | Fire | 1200 | S+4 | Made by a group of gods. |
Flame | Flame Sword | Sword | Fire | 1700 | S+6 | Find in the TUNDRA at Ruskayah. |
Golden | Golden Mail | Armor | Phys | 7800 | P+12 | This mail is more of a status symbol. |
Heroes | Sword of Heroes | Sword | Phys | 12000 | S+11 | A legendary hero's very own sword. |
Honour | Honour Shield | Shield | Phys | 7200 | P+14, W+7 | This shield attacks as well as protects. |
Houlou | Houlou's Robe | Armor | Fire | 12700 | P+7, F+11 | Made from feathers of an undead holy beast. |
Houlou | Sword of Evil | Sword | Phys | 21000 | S+15 | The blood-eating sword of a legendary Demon. |
Hydra | Hydra's Fang | Fang | Fire | 15200 | S+4, P+6, F+8 | This fang offers great protection. |
Ice | Ice Scimitar | Sword | Ice | 450 | S+3 | An ice sword shaped like a half-moon. |
Ice Axe | Axe Ice | Axe | Ice | 12300 | S+11 | This blows an ice wind when used. |
Ice Charm | Ice Charm | Charm | Ice | 3000 | I+5 | Use this bell to protect against ice attacks. |
Ice Blade | Ice Blade | Sword | Ice | 1750 | S+7 | An ice sword to use against Fire Dragons. |
Iron | Iron Gloves | Glove | Phys | 200 | P+2 | These gloves are covered with metal plates. |
Karanborg | Karanborg | Sword | White | 40200 | S+17 | In DRAGON'S HAVEN at Masswan. |
King | King's Crown | Helm | Phys | 15000 | P+17 | A hero used this when the world was chaotic. |
Kukai | Kukai's Rod | Rod | White | 4310 | S+8 | The eastern monk Kukai used this rod. |
Kusanagi | Kusanagi Blade | Sword | White | 21200 | S+15 | Use on the Twin-Headed Dragon in the east. |
Liebel | Liebel's Rod | Rod | White | 123700 | N+14 | A witch made this to beat the seven Demons. |
Magic | Ring of Magic | Ring | Phys | 13000 | S-12, N+16 | Increases power of magic spells. Note: The in-game description says N-16, but this is incorrect. |
Malachite | Malachite Sword | Sword | Ice | 31200 | S+18, N-4 | This stone sword turns enemies into ice. |
Mikado | Mikado Sword | Sword | Phys | 4600 | S+8 | King Mikado's holy sword. |
Musashi | Musashi Blade | Sword | Fire | 26000 | S+12 | The hero Musashi's flame-shooting sword. |
Mystic | Mystic Mace | Mace | White | 7100 | S+2, N+7 | In POGROM FOREST at Alagoyas. |
Mystic | Mystic Veil | Helm | Phys | 4350 | F+7, I+11 | This veil protects from evil powers. |
Neil | Mail of Neil | Armor | Phys | 810 | P+7 | This mail is covered with spikes. |
Ninja | Ninja Garb | Armor | Phys | 450 | P+3, B+2 | A Ninja loves to wear this black outfit. |
Notos | Notos | Sword | Elec | 127900 | S+15, N+3 | In FORT SHULAMANA at a Roshfallian Temple. |
Nue | Nue's Shield | Shield | Elec | 6000 | P+7, E+14 | A shield made by holy beast NUE's scale. |
Ogre | Ogre Blade | Sword | Phys | 48000 | S+20 | An ogre's large, hand-made sword. |
Ogre | Ogre Shield | Shield | Phys | 67000 | P+18, B+21 | This strong shield was used by an ogre. |
Ozrich | Ozrich's Spear | Spear | Ice | 34500 | S+14, N+7 | The ancient king Ozrich made this ice spear. |
Peridat | Peridat Sword | Sword | Ice | 14800 | S+11 | This sword turns enemies to ice. |
Pirate | Pirate's Helm | Helm | Phys | 280 | P+2 | Pirates love to use this helm. |
Power | Power Shield | Shield | Phys | 13400 | P+19, F-8, I-5 | A shield that resists the power of an enemy's attack. |
Power | Ring of Power | Ring | Phys | 19000 | S+18, N-7 | Increases life energy and battle power. |
Pristine | Pristine Sword | Sword | White | 30000 | S+8, N+10 | Contains a hero's soul�use against evil. |
Protect | Ring of Protection | Ring | White | 17500 | N+5, P+12, W+14 | This ring is protected by a strong angel. |
Relic | Relic Sword | Sword | Black | 57600 | S+24, N-16 | A powerful ancient sword. |
Robe | White Cape | Armor | White | 3700 | P+5, W+13 | This cape is given to a saint. |
Royal | Royal Crown | Helm | White | 3650 | P+7, W+13 | A crown engraved with the names of heroes. |
Rune | Rune Axe | Axe | White | 25700 | S+15 | In a Roshfallian Temple at LAKE JANNENIA. |
Samurai | Samurai Armor | Armor | Phys | 680 | P+5 | A tough set of armor for a Samurai. |
Sigmund | Sigmund | Sword | Elec | 41000 | S+19 | In the RHYAN SEA�must have high reputation. |
Silver | Silver Helmet | Helm | Phys | 320 | P+3, W+1 | This silver helmet protects from evil. |
Slicing | Sword of Slicing | Sword | Phys | 680 | S+4, P+9 | This sharp sword can pierce thick armor. |
Snow Cape | Snow Cape | Armor | Ice | 18000 | P+11, I+16 | In TUNDRA at Valhalla�have high reputation. |
Snow Orb | Snow Orb | Orb | Ice | 32000 | N+11, F-8, I+14 | Get this orb from the ice sea. |
Sonic* | Sonic Blade | Sword | Phys | 132000 | S+13 | In SHANGRILA, with Norn, but not Debonair. |
Spiked | Spiked Shield | Shield | Phys | 1200 | P+6 | A spike-covered shield. |
Thunder | Thunder Charm | Charm | Elec | 3000 | E+5 | This charm protects from thunder attack. |
Thunder | Thunder Club | Club | Elec | 880 | P+3, E+4 | The god of thunder's club. |
Thunder | Thunder Helm | Helm | Elec | 270 | P+5, E+8 | A helmet made by the god of thunder. |
Thunder | Thunder Ring | Ring | Elec | 13800 | S+3, E+15, W+6 | This ring contains the power of thunder. |
Thunder | Thunder Spear | Spear | Elec | 5500 | S+9 | A spear contains the power of thunder. |
Thunder | Thunder Whip | Whip | Elec | 3100 | S+6 | The god of thunder's very own whip. |
Tiara | Silver Tiara | Helm | Phys | 1800 | P+3, W+8 | Priests use this to protect from evil. |
White | White Charm | Charm | White | 3000 | W+5 | This holy charm protects from Black Magic. |
White | White Garb | Armor | White | 720 | P+4, W+3 | Followers of the light gods made this. |
Zanzibar* | Zanzibar | Sword | White | 125700 | S+18 | Return to MUSPELM without Slust in party. |
Zepyulos* | Zepyulos | Sword | Black | 248000 | S+15, N+3 | Return to RUINED CITY without Fogel in party. |
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