Unreal Engine Redistribution

Tim Sweeney
Epic MegaGames, Inc.
tim@epicgames.com
http://www.epicgames.com/

This document is a trade secret of Epic MegaGames, Inc.

Who redistributes

Only authorized licensees who have signed an Unreal engine licensing agreement with Epic MegaGames may redistribute the Unreal binaries.

What Unreal compontents to redistribute

All of the engine .exe's and .dll's required to run the game.
All of the plug-in DLL's that are applicable, such as GlideDrv.dll for 3dfx Glide support, etc.

Changes licensees need to make

General changes:

Changes to the Unreal.ini file:

Installation issues

Install all of the Unreal engine binaries to your application's directory.  Our default directory is Unreal, and our setup calls for installing the executables and DLL's in the System subdirectory, which defaults to \Unreal\System.  Do not install any Unreal binaries into the user's \Windows or \Windows\System directories, as these files are frequently modified and not intended to be shared between applications.

We use InstallShield for our installation.  In the Unreal source tree, look in the \Unreal\Setup directory to see our current installation routines.  Licensees may modify this and use it to suit their needs.