L-System Script Reference GuideBranch buttons:resolutionV: This value determines the number of rows in the mesh that correspond to one segment of the tree. Increasing it will result in a smoother, better looking mesh but will increase the size of the resulting mesh. This parameter affects certain other parameters. The number of segments in a tree part depends on the resolutionV setting. Therefore, the behavior of parameters that have per segment effects depend on this setting. These affected parameters are: Shorten, ThinDwn, Twist and Force. repeat: The number of times the branching pattern will be repeated before the next level. spin/curve: Give a spin or curve to the branches. subSlope: The slope of the sub-branch with respect to the mother branch. subOrient: Orientation of the sub-branch. The effect of this changes according to the branch pattern. subLen: Length of the sub-branch relative to the length of the current segment subThickness: Thickness of the sub-branch relative to the thickness of the current segment Stem buttons:Leaf buttons:Leaf pattern menu: Use this pulldown menu to select the leaf pattern. resolutionV: This does nothing. repeat: The number of leaves per segment. lengthMul: (Length mutiplier) The length of the leaf carrying branches relative to the default. extraSpin, extraCurve: You can add additional spin and curve to leaf carrying branches. leafSlope: The slope of the leaf with respect to the branch. subOrient: Orientation of the leaf. The effect of this changes according to the leaf pattern. leafObj: Type in the name of a Blender object here. The script will replicate this object for the leaves. By default objects 'a' through 'o' exist at layer 3. Force buttons:useThickness: Use this button if you want the force to affect thin branches more than the thick ones. Bearing, elevation, magnitude: Controls the direction and magnitude of the force. Depends on resolutionV Prune buttons:PruneFirst: Prune the sub-branches created in the first N iterations. Prune: Randomly prune sub-branches with this probability. General buttons:Scale: Overall scale of the tree (excluding the leaves) Radius: This button controls the overall thickness of the tree. Shorten: Controls how much shorter the next segment will get. Depends on resolutionV ThinDwn: (Thin Down) Controls how much thinner the next segment will get. Depends on resolutionV reDir: (reDirect) Randomly change the direction of sub-branches. twist: Apply Random twisting along every branch. Depends on resolutionV resolutionU: Number of vertices a ring is made of. LOD: (Level Of Detail) Decrease resolutionU proportionally as thickness decreases. iterations: Number of iterations. |