-- Constants.lua -- Contains global variables that WorldEdit reguraly uses. --- Some blocks won't render if the meta value is 0. -- Here we keep a list of all of them with the first allowed meta value. -- Please keep the list alphasorted. g_DefaultMetas = { [E_BLOCK_CHEST] = 2, [E_BLOCK_ENDER_CHEST] = 2, [E_BLOCK_FURNACE] = 2, [E_BLOCK_LADDER] = 2, [E_BLOCK_LIT_FURNACE] = 2, [E_BLOCK_NETHER_PORTAL] = 1, [E_BLOCK_TORCH] = 1, [E_BLOCK_TRAPPED_CHEST] = 2, [E_BLOCK_REDSTONE_TORCH_ON] = 1, [E_BLOCK_REDSTONE_TORCH_OFF] = 1, [E_BLOCK_WALLSIGN] = 2, [E_BLOCK_WALL_BANNER] = 2 } E_DIRECTION_NORTH1 = 0 E_DIRECTION_NORTH2 = 4 E_DIRECTION_EAST = 1 E_DIRECTION_SOUTH = 2 E_DIRECTION_WEST = 3