WandItem = woodenaxe, Limits = { ButcherRadius = -1, MaxBrushRadius = 5, DisallowedBlocks = {6, 7, 14, 15, 16, 26, 27, 28, 29, 39, 31, 32, 33, 34, 36, 37, 38, 39, 40, 46, 50, 51, 56, 59, 69, 73, 74, 75, 76, 77, 81, 83}, }, Defaults = { ButcherRadius = 20, }, NavigationWand = { Item = compass, MaxDistance = 120, TeleportNoHit = true, }, Scripting = { -- If true it logs an error when a craftscript failed Debug = false, -- The amount of seconds that a script may be active. Any longer and the script will be aborted. -- If negative the time a script can run is unlimited. MaxExecutionTime = 5, }, Schematics = { OverrideExistingFiles = true, }, Updates = { CheckForUpdates = true, NumAttempts = 3, ShowMessageWhenUpToDate = true, DownloadNewerVersion = true, }, Storage = { -- If set to true the selection of a player will be remembered once he leaves. RememberPlayerSelection = true, -- If WorldEdit needs to change a format in the database the database will be backuped first before changing. -- This doesn't mean when adding or removing data the database will be backed up. Only when the used database is outdated. BackupDatabaseWhenUpdating = true, }