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  • NeoQuest Monsters
    Jungle Ruins - Dungeon: 4

  • Back to Jungle Ruins - Dungeon: 4
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    A jungle battle lord
    Level : 17
    (Normal) Health : 82 - 99
    (Evil) Health : 126 - 148
    (Insane) Health : 142 - 144

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!
    jungle helm!
    jungle gauntlet!

    A pygmy sage
    Level : 17
    (Normal) Health : 81 - 97
    (Evil) Health : 121 - 145
    (Insane) Health : 123 - 142

    carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    abilities:
    Can magically heal up to 22 hit points!
    Can blast for 15 ICE damage!
    Can blast for 15 FIRE damage!

    A jungle death knight
    Level : 18
    (Normal) Health : 87 - 103
    (Evil) Health : 138 - 151
    (Insane) Health : 139 - 151

    carrying:
    Standard Healing Potion!
    Strong Healing Potion!
    jungle vambrace!

    A pygmy elder
    Level : 18
    (Normal) Health : 87 - 103
    (Evil) Health : 129 - 157
    (Insane) Health : 129 - 156

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can stun you for 1 round!
    Can blast for 15 ICE damage!
    Can blast for 15 FIRE damage!
    Can magically heal upto 23 damage!

    A skeletal guardian
    Level : 19
    (Normal) Health : 93 - 107
    (Evil) Health : 144 - 157
    (Insane) Health : 141 - 162

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!
    jungle breastplate!
    jungle pauldrons!
    jungle vambrace!

    If A skeletal guardian Defeat you!
    You'll lose 364 Experience Points!
    Will sent back to Neopia City.

    A skeletal shaman
    Level : 19
    (Normal) Health : 90 - 109
    (Evil) Health : 138 - 159
    (Insane) Health : 136 - 154

    carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast for 20 FIRE damage!
    Can blast for 20 ICE damage!
    Can stun you upto 2 rounds!
    Can magically heal upto 22 damage!

    A Fire lizard
    Level : 20
    (Normal) Health : 94 - 113
    (Evil) Health : 151 - 151
    (Insane) Health : 151 - 171

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast for 20 FIRE Damage!

    An ice lizard
    Level : 20
    (Normal) Health : 96 - 115
    (Evil) Health : 145 - 165
    (Insane) Health : 142 - 166

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast for 20 ICE Damage!

    A shock lizard
    Level : 20
    (Normal) Health : 95 - 115
    (Evil) Health : 142 - 147
    (Insane) Health : 144 - 169

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast for 20 Damage!
    Can STUN you for 1 Round!

    A flame lizard
    Level : 21
    (Normal) Health : 101 - 120
    (Evil) Health : 166 - 166
    (Insane) Health : 153 - 180

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast for 20 FIRE Damage!
    Can STUN you for 1 Round!

    A frost lizard
    Level : 21
    (Normal) Health : 101 - 120
    (Evil) Health : 160 - 175
    (Insane) Health : 151 - 181

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blasts you for 20 ICE damage!

    If this creature defeats you!
    You'll lose 400 experience points
    Will sent back to Neopia City.

    A lightning lizard
    Level : 21
    (Normal) Health : 100 - 119
    (Evil) Health : 150 - 168
    (Insane) Health : 156 - 172

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can STUN you for 1 Round!

    An inferno lizard
    Level : 22
    (Normal) Health : 104 - 126
    (Evil) Health : 156 - 186
    (Insane) Health : 159 - 190

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!
    a Greater Healing Potion!

    Abilities:
    Can blast you for 30 FIRE Damage!
    Can STUN you for 2 Rounds!

    A blizzard lizard
    Level : 22
    (Normal) Health : 105 - 127
    (Evil) Health : 154 - 175
    (Insane) Health : 157 - 183

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!
    a Greater Healing Potion!

    Abilities:
    Can blast you for 30 ICE Damage!
    Can STUN you for 2 Rounds!

    A thunder lizard
    Level : 22
    (Normal) Health : 107 - 125
    (Evil) Health : 154 - 183
    (Insane) Health : 159 - 184

    Carrying:
    a Standard Healing Potion!
    a Strong Healing Potion!

    Abilities:
    Can blast you for 30 Damage!
    Can STUN you for 2 Rounds!

    A fiery lizard
    Level : 23
    (Normal) Health : 108 - 129
    (Evil) Health : 165 - 198
    (Insane) Health : 168 - 196

    carrying:
    Strong Healing Potion!
    Greater Healing Potion

    Abilities:
    Can blast for 30 FIRE Damage!
    Can Stun you for 2 Rounds!

    A frozen lizard
    Level : 23
    (Normal) Health : 110 - 131
    (Evil) Health : 162 - 193
    (Insane) Health : 172 - 198

    Carrying:
    a Strong Healing Potion!
    a Greater Healing Potion

    Abilities:
    Can blast for 30 ICE Damage!
    Can STUN you for 2 Rounds!

    A electro lizard
    Level : 23
    (Normal) Health : 110 - 130
    (Evil) Health : 162 - 196
    (Insane) Health : 169 - 195

    Carrying:
    a Strong Healing Potion!
    a Greater Healing Potion

    Abilities:
    Can blast for 30 Damage!
    Can STUN you for 2 Rounds!

    A CC
    Level : 24
    (Normal) Health : 117 - 135
    (Evil) Health : 178 - 178
    (Insane) Health : 183 - 195

    Carrying:
    a Strong Healing Potion!
    a Greater Healing Potion

    Abilities:
    Can blast for 30 FIRE Damage!
    Can STUN you for 2 Rounds!

    If A fire lizard guardian defeat you!
    You'll lose 400 experience points!
    Will sent back to Neopia City!

    An ice lizard guardian
    Level : 24
    (Normal) Health : 115 - 129
    (Evil) Health : 172 - 172
    (Insane) Health : 186 - 205

    Carrying:
    a Strong Healing Potion!
    a Greater Healing Potion

    Abilities:
    Can blast for 30 ICE Damage!
    Can STUN you for 2 Rounds!

    A shock lizard guardian
    Level : 24
    (Normal) Health : 119 - 127
    (Evil) Health : 186 - 202
    (Insane) Health : 171 - 202

    Carrying:
    a Strong Healing Potion!
    a Greater Healing Potion

    Abilities:
    Can blast for 30 Damage!
    Can STUN you for 3 Rounds!


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