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Mapletmor

MapletMor will convert a B3D model exported from Maplet. If you don't know Maplet then you can check it here:
http://www.blitzbasic.com/Products/maplet.php

MapletMor will produce two meshes with different texture coordinate.

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B3D file uses two textures to produce light effect. Unfortunately B3D file format is only used in Blitz3D. For those who uses X then they have to choose whether they will use the model with normal texture coordinate or use the second that only have the coordinate for the light.

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