DCS Hârn

These pages contain DCS rules for Columbia Games's Hârnworld fantasy setting. The setting is one of the most thorough available, and the maps are superb. You can also get it free -- details are on Columbia's web site.

The setting is designed to be used with any rules system at all: most of the books contain no system specific information. They do have their own rule system, Hârnmaster, but this has, in my opinion, several flaws. Thus, I am providing some alternative rules here. I will, in places, rely on Hârnmaster to save me writing too much.

All the normal DCS rules apply, with some modifications and additions. The modifications and additions are described in the other files linking off this page.

Modifications

Psionics

Magic

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