Animation
Information

 
 

Section 7
Making Characters
Information Index 

information

Books on Making characters


This section details how to design, buy the materials and construct characters for stop motion animation's.

7.1. Designing your Character
7.2. How the character moves
7.3. The Skeleton (Armature)
7.4. Constructing the body
7.5. Modeling Details
7.6. Adding Features
7.7. Clothing a character
7.8. How the character doesn't fall over
7.9. Spare part's for the most used features
7.10. More than one mouth
7.11. Tips and tricks on character construction

7.12. Links to Suppliers of Character making equipment and materials

Cracking Animation

 

Designing your Character

When designing your character you must think about the movements that it needs to make before you can begin. You should also think about the attitude of the character if it should be a cute lovable character or a mean moody character as this will affect the way it is designed. Examples of this will be available soon. It also helps to base your character on animals, machines, etc to help make them believable to the audience.

How the Character Moves

As described in the Designing the character section the character should be able to do all of the movements that you require of it consider this before you begin construction of your character. If this is overlooked you may spend considerable time making your character and it is unable to perform the required movements to convey the story properly.

The Skeleton (Armature)

Armatures are the skeleton structure of your character and allow it to move freely but still giving it stabilty and strength a bit like the bones in our own body. An armature can be made from a simple wire structure to a proffessional armature with ball and socket joints etc. These can be made or bought from various suppliers. For a list of armature suppliers check out the
links page.

A useful book for constructing your own armatures is the Stop motion Armature machining book with lots of helpful information on the subject to buy it click on the book below.

Armatures don't allways have to be used but it prolongs the life of the character and keep the character the same throught the animation. Otherwise there is a danger that the character may change in appearance by the end of the animation.

For a more in depth look at armatures and information on constructing your own check out our selection of books available to buy in the shop

Constructing the Body

For details of this check out the selection of books in the shop.

Modeling Details

Modeling the details of the character requires patience and the ability to work with intricate details. Various tools to help help you do this task are available. These can range from specially designed modeling tools for ceramics or dentists tools or some features can be modeled using kitchen utensils. The price of modeling doesn't have to be an expensive one. A selection of tools are available in the shop and other sites that seel tools can be found in the links section of this site.

Adding Features

When you have your story and know what characters will perform in it you will then be ready to create your characters. Normal 3D plasticine characters are made with just the
plasticine or with an armature which is a skeleton structure that hold the plasticine up and enables characters to have thinner legs etc.

However for my animation I have used
clay instead of plasticine. This is because the subject of my animation is about the process of ceramics. This is difficult to work with because it dries out quickly under the lights and I am not using any armatures. But the nature of the characters means that it is possible using this method.

My next animation will be using plasticine characters and armatures and more detailed information on this method and material will be available soon.

For more information on creating characters for animation check out the book
Cracking Animation Cracking Animation
Available to buy from the shop now.

To buy materials for creating characters check out the shop or the links section

Clothing a Character

Clothing can be made or bought as for dolls etc.

How the character doesn't fall over

The character can either be fixed to the set by screws in the base of his feet or by the simple use of magnets. The magnet should be powerful enough to stop the character from falling over when unsuported. One magnet would be attached to the characters foot the other to the underside of the set which would probably be constructed by the use of a thin piece of sheet metal covered in the appropriate floor covering for your story.

Spare Part's for the most used features

You will undoubtable need spare parts for hands and mouths etc, so it's always better to make extras before hand saving you time later when you begin filming.

More than one mouth

needed for speaking

For more information on the speaking of characters and how to make it look convincing why not check out cracking animation by peter lord as this gives a good guide on whats needed and how it should be done. The book and others is available to buy from the shop now.

Tips and tricks on character construction

Tip1.

Links to suppliers of materials and equipment.

Check out a growing selection of books available to buy in the shop now.

Compare the prices on various items from books ,dvds, software, tools, materials and lots more. Visit kelkoo.co.uk to see how much you could save.

Alternativly check out the links page for lots more links to sites that help you in your animating.

Go to...

Books on Making Props
Go to
Section 8
Making Props for your Animation

Cracking Animation

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