Recently
a round of arguments was raised among the "young ones"
regarding people's reliance on Lords in 2000 pts games. Some people
say it is essential while some say its nothing but a crutch. This
was merely my opinion regarding the subject of why using a Lord
choice.
SO
WHY USE A LORD?
a)
He's ability to open a can of whoop-ass on the enemy.
-
Admittedly the hard rock models are characters and back in 5th
ed. A lone chaos Exalted champion (without a dragon) could deal
8 attacks, kill6 and break a unit of spearmen. Alas the people
in
development saw the light and dumbed down the characters to manageable
levels that although they can still kick ass at least now need
a supporting regiment to do the job.
Even
if the character only kills 3 models, that's 3 models that don't
strike back and can add significantly to combat resolution.
Someone
once asked me how do I beat a Blood Dragon Lord in hand to hand
combat. My answer is simple, I don't. I'm not going to waste my
Orc Warboss on an insane mission like that. I'll throw snotlings
at it and goblins. Pick your fights, that's the way to win.
b)
To fit him with more expensive or more magic items.
-
face it, though some of us give our lords magic items in combination
to make him more of a threat in combat or in magic, sometimes
we put a lord so that we can give him a magic item that's more
than 50 points worth. [Axe of the Last Waggh, Acorns, Staffs of
Tzeentch].
Though
this is in itself not bad, the choice of magic items should be
there to enhance the character. [magic items don't make a hero-
they just make him more powerful :P ]
c)
To have a Level 4 mage.
-
You want a lord to make him level 4 [ ever seen a level 3 mage
when the player can turn him to level 4?] so that you can dish
out some pretty hefty magic right? This will probably include
a hero list of
other magic casters.
-
In my experience if you're a hand to hand army having all mages
is not a good thing because you're going forward to the enemy.
That means that your mages either hide at the back of the army
where they can be picked off by flankers, shooting, flyers and
magic or you put them in the unit where they get killed by the
unit in front of you if your opponent is smart enough to allocate
his attacks on the mage.
-
Also with me kind of rolling a lot of ones magic is iffy for me
as I tend to turn my shamans to frothing bouncing squigs everytime
I miscast.
An
all out pure magic army will work out for "shooty" armies
- Empire and Elves [what you think I was going to include Dwarves
in this list?]
However
there is the case of when the enemy army does hit your lines its
kinda over because you put WAY to many points on magic users and
not on troops or heroes with whoop ass potential. So you hope
you have delayed him longer by putting skirmishers to prevent
them from marching, reducing there numbers and cause panic checks.
This last one puts us to the last reason for putting a lord.
d)
I need the general's leadership.
Ever
tried moving Leadership 5 night goblins through a hail of arrows,
gunpowder, bolt throwers, cannons and hope to whatever gods you
pray that they make their panic checks?
I
have and they had ran as fast as any skaven can.
But
put those same goblins 12 inches near there general and you can
have a block of them tie up the enemy for a lot of turns. Make
them 40 models, give them spears and then they become a threat.
For
horde armies and close combat armies you got to reach the enemies
lines first before you can deal a can of whoop ass.
Oh
and how annoying do you think it is when you need to past a fear
check for your wolfriders, to support flank charge the unit of
skeletons, to pass on ld. 6?
You
got to think that from ld. 7 to 8 is not much of a difference,
believe me it is. Especially when you hit ld. 9 then only bad
luck will make you run. --- Or probably rigged dice.
Different
people with different armies will take lords for the four reasons
stated above some will want there lords for all the 4 reasons.
There
maybe more but then they become sub requirements. So there it
is on the reasons why people pick lords. Of course the other reason
is more of "hey I can get a lord why not get one?"