Budda
Budda 2001 League Finals
by
Freddie Yu
Introduction
The High priest
of Taal, Ferdinand, surveyed the hilly ground before him. From the distance,
he could see the Orcs and Goblins perched on top and behind the hills.
They had come from the Southwest, and were now perched at the edge of
the province of Talabecland. Together with his bodyguard of Knights of
the Golden Lion, he had come with a combined force from the provincial
army to purge the invading greenskins from the noble land of the River
God, Taal. To be sure, the Elector Count of Talabecland had even hired
a unit of mercenary cannoneers, which Ferdinand thought unnecessary.
Hmph,
was all he could say. Besides a big unit of orcs (which was led by a huge
orc), all Fernand could see and hear were countless numbers of goblins
dressed in black robes as well as the baying of wolves. Undoubtedly, there
was the presence of the wolf outriders in the army. Ferdinand knew that
this Waagh had smashed though the army of Altdorf, though the great city
itself was spared. Nevertheless, they should prove to be no match for
his force. After all, his men were trained professionals, and he had the
assistance of two wizards. Should be over before the sun sets.
OPPOSING
FORCES
This
was the championship match of a league run by my gaming club, which explains
the inclusion of the warrior priest versus orcs (there was a chaos player
in the final rounds). Besides, I thought the inclusion of a leadership
8 guy who can fight and give an extra dispel dice would prove worth it.
Army
Size : 1250 points
Army
Composition:
Empire
Army List
Heroes:
High
Priest Ferdinand Hvy armor, barded steed, great weapon
Lady Beatriz: Level 2 Mage, Lore of Heaven (drew Storm of Chronos, 2nd
sign of Amul)
Old man Sherard: Level 1 Mage, Lore of Death (Dark Hand of Death), Dispel
Scroll
Core:
8 Knights of the Golden Lion (Inner Circle), Full command, War Banner
19 Spearmen, Std., Musician Detachment: 8 handgunners and 7 crossbowmen
19 Halberdiers: Std., Musician Detachment: 5 free company and 5 archers
5 Huntsmen
Special:
1 Great Cannon
1 Mortar
Rare:
1 Dogs of War small cannon
Orcs
and Goblins Army List
Heroes:
Orc
Hero: (1+ magical armor), Great Weapon
2 Night Goblin Shaman: Level 2, Dispel Scroll Each (Both got Gaze of
Mork and Brainbursta), 1 Shaman with headbutt ring.
Core:
24 Orcs with command
2 units of 20 Night goblins with 3 fanatics each
3 units of 5 wolf riders, std and musician each (1 unit without spears)
Special:
1 Rock Lobba with bully
2 goblin wolf chariots
Rare:
1 Extremely Smelly Giant
TERRAIN
AND SETUP
It was a pitched
battle scenario. There were 2 hills at the edge of each quarter of the
Orcs battle line. There was another hill set in the center of
the table, which obscured the Orc center. He set up his main orc unit
slightly to his right of the center line, with the 2 night goblins units
straddling each side slightly behind. His giant was set up in the center,
perfectly unseen since he was blocked by the center hill. On the orcs
left flank were 2 units of wolf riders (Behind the left hill) with the
rock lobba on the hill. On his right flank were the 2 chariots plus
another wolf rider unit.
On my side, I only
had a forest on my right flank. I set up my General and his knights
in the center. Their left was flanked by the spearmen and its shooty
detachments of handgunners and crossbowmen. The right was covered by
the halberdiers and the free company with the forest protecting its
right flank. The archers and huntsmen were set in the forest together
with the 2 wizards. The great cannon was set up in the extreme left
of the line, the mortar in the gap between the spearmen and handgunners,
and the mercenary cannon in the center.
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