Changing Hands:  a minor resculpt of Max Salas'
Acrocanthosaurus
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    I have a few of Max Salas' 1/35th scale dinosaur sculptures. Overall, I really like them and the number of kits and models he has available is a testament to the rising popularity and quality dinosaur models in general and to his work in specific.  I was able to pick up his Acrocanthosaurus at Wonderfest a few years ago for a comparable song and it is a pretty nice peice.  There is a great look of witheld power to the animal, a menacing snout and a nice curve to the body that contrasts the definitely static position of the feet.  This makes him look like his attention has just been alerted--which gave me the idea for the diorama that is the eventual grand subject of this part of the page:  the massive Acrocanthosaurus pulling his head from a fresh kill to address the barks of a pack of raptors.
ABOVE:  Chop Chop--hands are removed with Xuron Rail Cutters.  BELOW:  Trading Arms for Armatures--a quickchange bit is used by hand to drill holes for the armature.
    The one shortcoming of the original Acro figure is the forearms and clawed fingers ("hands").  The position is rather stiff with the three fingers sticking out sharply and the arms in nearly mirror positions of each other (as though it were carrying a box).  After thinking about what I wanted to do and taking a big breath, I removed the hands midway between the wrist and elbow.

     After the hands are removed, they have to be resculpted of course--which means creating an underlying wire structure (an armature) to hold the putty.  I simply drilled out the forearm with a quick change bit by hand (see right).

     Initially, I put wire in both holes, but it really only worked out for the left hand.  For the right hand, I wanted a grasping to hold a one or hunk of flesh from a carcass (I know . . . not a likely use, but drama is important too.)  That required building a separate armature and then inserting it. The most demanding part was bending the future fingers into a shape that would suggest joints.  Smaller gauge wire forms the palm and holds a middle finger in place, leaving a dual pronged insert.  (See photos to the right).

     As the photos indicate, the right hand was done first, the second armature was created and then the second hand was done.  The material I use for this and pretty much all my seam and reconstruction work is a great little product called Wonderputty by Mike Evan's Alchemy Works.  It is a two part putty that mixes into a very shapable medium that dries rock hard.  It is actually very cost effective because it takes very little of each part to make plenty to work with.  In the final two photos, you can see the Wonderputty and how well it works. 

A second Alchemy Works product is used to create the textures of the flesh--Repliscale.  This is another two part product. Essentially, you mix equal amounts of the A and B parts to get a sticky gel.  You apply the substance directly to the flesh texture you want to copy.  Essentially, a latex impression is created and when it dries (within a few minutes), you can peel it off.  This becomes a negative image of the flesh detail and you can apply it to the Wonderputty by pressing it firmly against the area before it hardens. The photos don't do it justice here, but it really does work.  It is not only useful for sculpting, of course, but for hiding seams.  Check the links page for more info on these products.

     As for the final shape of the hands, it is not really as difficult as you might think.  It would certainly help to be a sculptor, but with simple tools in a clearly defined project like this, an average modeler can do quite a lot.  The best method is to work from the extremities back toward the body so the claws should come first, then the joints of the fingers, then the wrist textures.  Using a hobby knife, a couple of toothpicks and a popsickle stick, I gradually gave shape to the fingers and ended up removing a good deal of the putty in the process.

Next stop--a bone to pick.
ABOVE:  Initial wires for the armature.  Only the left hand worked as such.  BELOW:  a rebuild of the second hand was just what the doctor ordered.
The photos here suggest that the hands are really a little too thick for the rest of the arm, but actually, this is an illusion of the color differences.  Some detail is lost here in the picture, but the hands are easily blended with Repliscale.
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