The History of the Werewolf

To start with the classical references: Apart from the famous legend of Romulus and Remus, saved and fed by a friendly she-wolf, there are many other mythological and religious tales from this area of Europe: Apollo, the famous Greek God of Light, Medicine and Music, was born, together with his twin Arthemis, from Zeus and Latona, a woman turned into a she-wolf to be disguised and so protected from the wrath of Era, Zeus� official wife (and sister). For this reason Apollo was always looked upon as a protector, both from and of the wolves: they were not to be killed if not absolutely necessary.

Then there is the legend of Licao (Greek and almost Italian for hunting dog), the very first renowned werewolf : this man was the king of Arcadia and he knew that, disguised among the wanderers he hosted, Zeus himself was hiding. So he decided to discover which one was Zeus: he killed his youngest son, Arcade, and prepared a meal with his flesh: only a God would know the taste of human flesh and from this he could tell who the unfortunate meal was. The hungry wanderers wolfed down their meal, but Zeus was so angry for the useless murder that he instantly turned the king himself into a wolf.

Then another Greek peculiarity was the great number of white and albino wolves : they were found especially around Hermes� temples, so they were considered sacred to this God, protector of the wandering shepherds and of the cattle, and should never be harmed. Greeks had an excellent relation with wolves, since the population was very scarce and mainly concentrated around the coasts and did not often interfered with wolfish affairs.

In the Roman world the wolf was extremely important especially in the beginning, since the early Romans were shepherds and cattle thieves, so they considered the wolf one of the family: the early warriors moved to war under a flag with a wolf and until the Empire era the Colours Bearers of the Roman Army were dressed in armours covered with wolf skins. Later, as more Asiatic and African mercenaries, as well as officers, flocked in the ranks, these were substituted with more exotic stuff: leopard, lion and even some tiger skins.

One of the more important roman festivals was the Lupercali, an extremely ancient festival: its name comes from the words lupus (wolf) and ircus (goat). It was a fertility rite and its apex was reached when entranced young men, dressed in sacred wolf skins, run around with lashes, hitting the women : they did not oppose, since been hit by one of this lashes was a very good omen. As you can see, this fertility rite both protected man and his possessions (the goat) and the wild nature (the wolf).

After the Christians took over, the Heathens� legacy began an evolution for the wolf: from somewhat sacred and surely respected animal to fierce enemy of mankind and Satan�s ally. This evolution can only be partially explained by the disappearance of the old guardian spirits of the woods, been substituted by Saints that don�t seem, even today as good as the original deities. Probably, after the barbarian invasions, the man-wildlife balance was somewhat broken and surely the woods took over a lot of old cultivated and inhabited areas: wolves grew in number and learned not to fear the vicinity of houses, were he could obtain easy food.

The already nerve-broken man became exasperated and he thought that Satan, after sending the Barbarians, the Famines and the sacking armies, was again at work, so he searched new protectors: Saint Defendente in Northern Italy, Saint Blasius in Germany, Saint Peter in Romania, Saints Theodore and Sava in Yugoslavia etc. The touching example of Saint Francis of Assisi, who taught that all lifeforms should be equally respected as manifestation of God�s Will, and he even stroked a wolf before his horrified followers to prove so, was completely ignored.

Here begins the mythological part, the one created by man�s fears and hopes. The wolf cries because he can�t bear the moonlight; he eats the earth from moles� mounds and this makes him the boldest of the fighters. He blinds the wanderers throwing fresh snow at their faces; he poisons the flesh he bites; his brain grows and decreases with the moon, like the man suffering from epilepsy.

His body is one of the most powerful amulets: his skull, put near the house door will keep away other wolves and thieves; his tail and teeth protects from witchcraft. The old Mafia, when wolves were still common, would leave a dead wolf in front of the house of the enemy as a warning ; epilepsy can be cured by eating three crow hearts and one wolf heart, with some particular magical flowers; a horse bitten by a wolf will become the fastest horse; a tooth, hanging from a horse or mule neck, will make the animal tireless; and as a last thing: if you want to know everything from a woman, even her deepest secrets, put three she-wolf milk drops on her neck while she is asleep.

These are just a small part of the legends regarding the wolf�s body and they�ve been collected in Italy, France, Greece, Rumania.

In Southern Italy there is a common saying : The Female born on the Christmas Night will be a witch ; The Male born on the Christmas Night will be either a warlock or a werewolf. It is just the punishment for being born the same day as the deity.

During the XI century the Church, with the Decreta from Bucardus of Worms, began her fight against witches and werewolves: at those time death was not the punishment, and we must remember that most of the atrocities usually attributed to the Holy Office (the inquisition) were really committed by civilian authorities. In Lithuania werewolves are considered God�s allies in His fight against the warlocks and Satan himself. They were engaged in epic fights three times a year to recover the properties warlocks and demons stole from men. In Armenia the werewolves are women and men betraying their partners.

There are many ways to become a werewolf: as a result of a curse; for a sacrilege; wearing for a determined time a wolf skin; bathing in certain lakes and streams or eating human flesh (Greece); being the seventh male son of a poor family (Portugal); drinking the rain fallen inside a wolf�s footstep and do some particular dances. In Bulgaria they were just born from a murdered man�s blood.

It�s easy to recognise a werewolf: his eyebrows are thick and they cover his nose; he has a small tail; his nails are red and curved; he has hair under his tongue(Russia). The werewolf suffers a lot when his body changes, but he becomes a huge wolf (not a half man half wolf hybrid) with a fearful strength. He loves human flesh and his an exceptional hunter but he fears any light and the cross (not because is a Christian symbol, but because is the symbol of sunlight, as in the ancient cultures), he can�t look up in the sky and can�t climb more than three steps (this magical number is pre-Christian, probably ancient Greek).
Throwing some keys before him will stop him dead in his tracks. Some say that throwing water at him will return him to his human state, but the ultimate cure is spilling three (again) drops of blood from particular points of his body. Sorry to blow away some of the American-teens-inspired legends but a werewolf can be killed with any weapon that can kill a wolf : shotguns, spears, traps, poison, NOT the classical, expensive and abused silver bullet. But a werewolf is exceptionally smart and strong, so traps and poisons won�t work, much of the time.

During the enlightened Renaissance (not the Dark Middle Ages!) Southern Europe experienced the fearful and shameful Witchhunt: some men were even accused to be werewolves, stealing the cattle and killing the village children, and executed for their crimes. These cases were so few and exceptional, against the mass of the usual witch trials that they are still well recorded: they happened in France (Lyon, Besan�on and other places), Germany (Kolh, etc.), Italy (Naples, Pavia, Bologna, etc.).

The country where the most exaggerated tales abut wolves born is surely France : 500 (?) people killed by wolves just at Toulouse in 1606 and other fantastic numbers. Even Northern Italy had its outbreak of wolf scare: hundreds of people killed in Emilia in 1247, large scale wolf hunt near Pavia in the XI century ordered by the local petty tyrant. And at Vicenza, in 1300, the Government was engaged in building walls, not against enemy armies, but against wolves.

And what happens when a werewolf dies? Easy: he becomes either a lubin (a French word for wolf shaped ghoul, living on corpses he digs in graveyards) or a vampire. Such fear was so great that special laws were approved to deal with suspected dead werewolves : in Germany and Serbia their corpses were burnt and in Normandy the priests oversaw the beheading of the dead suspects.

And to what this brought ? In France, Switzerland and most of Germany the wolf is completely extinct; in Greece he is partially protected and keeps on living; in Italy, he is now completely safe and he is taking back, slowly but steady, his old habitat, helped by the new specimen arriving from Slovenia and Croatia.

The situation in Eastern Europe is less clear: in some areas is hunted down, but in others is left alone and free to do what he wishes. In Spain and Turkey he is still well diffused but is unprotected.

Different 'WereBreeds':


Lunatics:


In the medical profession, these people are said to have lycanthropy. They believe themselves to be an animal of a certain type, and behave as they think that animal behaves. It can be any type of animal, but it will only ever be one type per person. This type is considered insane. They can't physically shapeshift, though obviously they believe they can. This type of therianthrope is called a lunatic because coming from "luna" (moon), and is legally defined (in England) as being someone who has a mental condition related to the full moon.

Mental Shifters:


Multi-persona
(Seperatists) Single Persona
(Contherianthropes)Lifestyle
(Furries)

These weres (the most common type of mental shifter) have separate human and animal personas. They usualy have regular m-shifts, however they sometimes do not remember what happens when they m-shift. While recognising their animal side or sides, they remain mentally separate from it. The word "contherianthrope" was devised by Lion Templin, adding 'con' from the Latin 'contas' (unchanging) to therianthrope (Greek, beast-Human). A Contherianthrope is similar to a sepratist were, however they do not shift, instead remaining a constant combination of animal and human natures. They recognise their animal nature while still remaining stable members of society. For no reason I can make out, Furries seem to be disliked by many other types of were.

Furries choose the animal they wish to 'be', and take on the lifestyle of that animal.

Spiritual Shifters:


Animal soul born to human
(Trans-Species)Animals in past life
(Therians)Independant spirit guide
(Totemists)Desire to be an animal
(Anthrophobics) These weres should have been born in the body of an animal of their phenotype. Not all Trans-Species weres believe their spirit has a specific form however, but all know they are in the wrong body.A Therian is a were that believes that either they were an animal in their past life or lives, or they are 'the beast within'. Their spirit is entirely animal, with no human component. Therians and Trans-Species weres closely resemble each other, and may well overlap.Weres with spirit guides, such as totem animals, which are independant of the were are called Totemists. Totemists can seem to change weresides because spirit guides can change over time, and they can also to choose their totem animal(s).These weres have no spiritual conection to their phenotype, but merely wish to be that animal, or possibly anything but human. They are generally not refered to as weres because they don't change physicaly, emotionally, mentally or spiritually.

Physical Shifters:


The very lucky ones
(Controlled natural shifters) The unlucky ones
(Uncontrolled natural shifter) The skilled ones
(Magick-induced) These two are the weres most normal humans are familiar with. They can physically change shape without using magick. Not all can change completly from human to animal though: some can only change minor atributes such as skin and eye colour. Though they change on the outside, they do not necessarily change on the inside. The speed of the metamorphosis can vary greatly, with some instantainous (called "molecular-shifters"), and some that take several hours.These weres are so desparate to physically become their phenotype that they use magick to effect a p-shift. As with the other two types of p-shifter, they do not always manage a complete metamorphosis, and they do not necessarily change on the inside. Controlled p-shifters can control when they change shape. Obvoiusly this is very important if you are surrounded by lycophobes (those who fear lycanthropy and/or wolves).Uncontrolled p-shifters can't control when they shift, however their shifts can come in a regular cycle, e.g. on the full moon.

The Becoming:


Many of the 'clasical' ways to become a Werewolf are listed in the AHWW FAQ


Lunatics:


I don't know how to go completly loony, and I don't really care. Sorry to disapoint you if you're a medical-doctor-type-person researching this.

Mental Shifters:


Multi-persona
(Sepratists) Single Persona
(Contherianthropes) Lifestyle
(Furries) You can't really become a were of this type: you either are, or are not. If you are, you'll know it (this doesn't mean you won't question it though). If you're not, you may fantasise about it, but the fantasy will fit as well as human clothes do on an dog.

Spiritual Shifters:


Animal soul born to human
(Trans-Species) Animals in past life
(Therians)Independant spirit guide
(Totemists)Desire to be an animal
(Anthrophobics) Be an animal in your next life, then be a human in the one after that.In a shamanistic ritual, gain the wolf as your totem animal/ guardian/ familiar/ whatever equivilent applies in your tradition.Think of all the good things about animals, and all the bad things about humans. Think long and hard about why being human sucks, and why it's great to be an animal. Keep that up for the rest of your life, and you are definitely an anthrophobe!

Physical Shifters:


The un/ lucky ones
(Natural shifters) The biten ones
(The Werewolf bites again!) The skilled ones
(Magick-induced)
  1. Be born to parants with the Lycanthropy gene in your next life.
  2. Be the last of seven consecutive daughters.
  3. Being born on the winter solsice is supposed to give you a good chance of becoming a Werewolf at puberty.
  4. Being born on a New Moon or on Friday the Thirteenth.
  5. Being born on the night of St. Paul or the annunciation.
Note: many of these come from legends from the middle ages surounding werewolves. Use at own risk.
  1. Being biten by a wolf or werewolf.
  2. Wear the enchanted skin of a dead wolf or werewolf.
  3. Drink water from certain springs, epecially in the Harz Mountain in Germany.
  4. Drinking downstream from wolves.
  5. Drinking water from a stream that three or more wolves have drunk from recently.
  6. Commiting a sacrilege. (This even includes being born on Christmas eve or day!)
  7. Being cursed by a powerfull Witch, Wizzard or Deity.
  8. Drinking from a cursed stream.
  9. Wearing a lycanthropus flower on your clothes.
  10. Possess and wear certain moonstones. (Enchantment may be required, records unclear.)
  11. Have sex with a Werewolf and survive. (Supposedly a modern invention, but apparently many werewolves seem to vouch for it's validity.)
  12. Participate in the rituals of a secret society such as one among the Nootka Sound natives.
  13. Contact with a Werewolf or "his" [sic] spittle.
  1. The Wolf Inside: How To
  2. Wearing a wolf-skin, a belt of wolf leather, or a cursed ring during the full moon.
  3. Sleep outside on a friday night when the light of a full moon can shine on your face while you sleep.
  4. Drinking water from a wolf's paw-print.
  5. Eat dust from a wolf's paw print.
  6. Various ointments.


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