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Deployment
Scenario: Last
Stand
Army Point Allocation:
- Dwarves: 2000
pts
- Vampire: 1500
pts
- Lizardmen: 1500
pts
-
Orcs:
1500 pts
Special Rules
- dwarves deploy
first all regiments at the same time around the center hill.
- only dwarves are
allowed to carry war machines
- dwarves get first
turn
- surrounding terrain
around hill counts as defended obstacles
- all other armies
may have one lord choice but the total characters is still within the
limits of max characters (ex. 3 characters for armies less than 2000
etc.)
- deployment of other
armies at corners of tables (roll dice, player with highest deploys
first on the corner of one table edge. The other two deploys on the
opposite corners)
- no charges are
permitted on the first turn
- only the player
whose regiments are affected can dispel a spell cast at them by enemy
magicians
- for other spells,
only 1 attempt to dispel a spell, players who want to dispel bid by
mentioning number of dispel dice he wants to use, highest bidder gets
to dispel
Turn Length:
- at the end of
turn 4, roll a d6, on a 1-2, turn ends
- at the end of turn
5, roll a d6, on a 1-3, turn ends and so forth
Victory Conditions
At end of the last
turn, the army with the most UNIT STRENGTH inside the perimeter around
the center hill wins.
![](whfbbatrepmeteor/armydeployment.jpg)
Here
you see the deployment of the four armies
at left
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