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The
Frontier:
Population: (100,000). Every Race
Government: Anarchy
Major Cities: Wilderglen, Gem Towns, Port Radiance, Baulder Bridge
The Frontier is a large stretch of land that travels from the mountains
known as the Shieldwall toward the southern coast of the Shatteres Sea.
As of Anem 1445 Epoch of Discovery, the frontier is now being colonized,
and taken back from various warlin bands, and other creatures.
The first successful merchant town was Wilderglen and the Glitter towns.
As of now there are more than ten settlements and more are springing up
every year.
The frontier is a vibrant land, which consists of goblins, and twisted
version of minuians known as red caps. These Tooks are called Reppers
and are befouled creatures left over from the Phoenix wars. They are cunning
and vicious, being able to fight a dwarf to a stand still.
Beside those groups that live in the Frontier, there are the Vashue Plainsmen.
To the settlements they are barbarians, and mostly nomads that prey on
merchant caravans.
The Vashue: are tribes of plainsmen grouped into one great nation. They
are the oldest known humans to travel about the Frontier plains. They
are a very secluded group of tribes, wary of outsiders and interruptions
on their society.
The Vashue are close nit group, each individual offering him into the
group unity. The Vashue are natural leaders as well as excellent hunters.
They hate those who desecrate and would despoil the land, and often
will come into conflict with warlins, and various humanoids and brigand
bands.
They will stay away from human settlements only trading for food and
service. Beside that they roam and live free off the land.
The coming of men and dwarves to the Frontier opened the door for mercenary
bands and hired swords. They will work, for anything, from scouting
out new lands to protecting caravans. These folk see it as a way to
make a name for them and add some coin to their wallet.
The Frontier Narasidien elves are of the elven clans that headed west
from Floral'lanthus. The Narasidien elves reside around the borderlines
of the Shield Wall Mountains, and have been there since the journey
west, over five centuries ago.
Even though they are fairly new to the region they have lived in the
forest known as the Fallows for many years.
Upon the encroachment of man they have become more reclusive using the
shelter of the forest to mask their presence. The Settlers claim the
forest is bewitched by gray phantoms, but it seems that the phantoms
are elves just protective of their homeland.
The Frontier Dimmarandien Elves are a community of elves that reside
upon the mountains and have carved a considerable kingdom from themselves.
Like most Elves the Dimmarandien are reclusive race that tends to dwell
amongst themselves and high above in the mountains to forge great and
powerful spell.
Like humans the Dimmarandien (Dusk Elves )thought of colonizing the
Frontier.
This proved to be a mistake, for bloodshed reigned upon the Grey folk.
The lands they sought where hotly contested for by the humans, and this
brought about the plains war that lasted two years, during the Epoch
of iron, Anem 1011. In the end the elves where forced to retreat to
their mountain homes and never to forget the past wrongs thought done
to them.
Dwarves about the
Frontier are few and in between with a few dwarves residing on the plains.
Near the Shieldwall mountains though a small contingent of dwarves have
come to seek out a missing dwarven hold, known only to their ancestors
of the clan of the Shield Beards.
The current clan of Shield Beards has set up camp in the Settlement
of Wilderglen. Here their clan number almost five hundred strong, and
are part of the current militia under service of the town.
The Shield beards have numerous shops in town and have several winter
holds in the mountains were they seek out precious ores and Mythril.
Wilderglen Council: the council of Wilderglen is the prototype of many
other Settlements.
Merchants and various storeowners that dwell within the glen, govern
it. The council sits five members in all.
A man known as Prospero holds first council position and is a well known
caravan merchant, who deals in rare items such as dwarven fire wine,
and Sempress crystal wine.
Various other merchants except for the fifth take the other spots. The
last spot is governed by a mysterious figure known as the Stiletto.
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