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![VAMPIRE: The Masquerade](../images/vtm_t01.gif)
...Le Soleil moribonds s'endormir sous une arche,
Et, comme un long linceul traînant a l'Orient,
Entends, ma chère, entends la douce Nuit qui marche...
Charles Beaudelaire,
Les Fleurs du Mal.
VAMPIRE: The Masquerade, first in a long serie using the
Storyteller System, introduced a new form of Role-Playing.
This page is dedicated to new rules, Disciplines, Special Powers
and much more information that can help a Storyteller run his own
Chronicle.
You will find here our own creations within the system of VAMPIRE:
The Masquerade. Feel free to copy and use them as you need,
as long as you don't make money with it. Should you use the
material to your own creations, be it on paper or on the web,
please mention the names of the authors, our association, and
of course, the name of the company who was the origin of it all:
White Wolf Game Studio
Raoul ''Violence'' Borges
[email protected]
![Disciplines](../images/ico2.jpg) |
Disciplines
![Goth Bar](../images/gb_t.gif) |
Arachnea: Discipline centered around spiders and venoms,
this Discipline is the Bloodline Discipline of the
Black Widows.
Bastis: This Discipline from Ancient Egypt is the Bloodline
Discipline of the Bast-Hemet, of the
Childer of Set. Will become the
Felys Discipline.
Felys: This Protean-like Discipline is very feline-oriented,
both in the physical sense and in the mystical sense.
Bloodline Discipline of the Felys.
Drakhekh: This mysterious, Vicissitude-like Discipline, was
said to have been lost in the Tremere-Tzimisce wars in the Dark Ages.
Furie: This discipline seems a failed try to control
one's Beast better and use its extraordinary powers. Still, the
price it could well surprise those searching for it. This
Discipline is mastered by some Black Widows.
Maat: This Discipline from Ancient Egypt is the Bloodline
Discipline of the Children of Osiris. Will become Bardo after
the corruption of Set and the influence the fleeing Children of
Osiris will received from Eastern culture and philosophy.
Neferys: This Discipline from Ancient Egypt is the Bloodline
Discipline of the Meryt-Pneter. Will be lost after the Corruption
Of Set trough some few members of a new Bloodline called the
Black Widows will show basic
mastery of this Discipline.
Nouris: This Discipline from Ancient Egypt was similar to
Protean, but more attudened to desert birds of prey. Will disappear
with its Bloodline, the Bal-Noure, of the
Childer of Set.
Nymphea: Apparently, the Neferys Discipline was not lost
in the past of the Kindred history, for a strange and new Bloodline
called the Black Widows seem
to have partial mastery over this Discipline of beauty and charm.
Sensualis: Discipline of charm and sensuality, it enables
the Kindred to become the obsession and perfect lover of both
mortals and Kindred.
Sofis: This Protean-like Discipline from Ancient Egypt
attuned to serpents and venom was the Bloodline Discipline of the
Ouro-Sen, of the Clan of the Childer of
Set. It will be corrupted and merged with the Path of Corruption
and some Hekau Thaumaturgy Rituals
to become the Serpentis Discipline of the Followers of Set.
![Thaumaturgy](../images/ico2.jpg) |
Thaumaturgy
![Goth Bar](../images/gb_t.gif) |
Dark Thaumaturgy: The Dark Side of Thaumaturgy, one can only
learn and use its ritual through his ties with the Infernal Powers.
Senef Hekau: Created by
Sechat three thousand
yeards before our era, This first attempt for Blood Magic respected
the local paradigm of the Hekau and Ra-Hekau. Complete with
Hekau Paths.
Koldunic Sorcery: This mighty elemental sorcery was
created by the Tzimisce magicians, and was, until recently
shadowed by the Tremere Thaumaturgy.
Thaumaturgy: Existing since the ages of Caine, the
Thaumaturgy always was the most versatile Vampiric Discipline.
Caine himself was rumored in the Chronicles of Nod to create
instantaneously magical powers through Thaumaturgy. The Tremere
succeeded in absorbing this Discipline as a Clan Discipline, and
since the range of its power increased tenfold.
![Special Powers](../images/ico2.jpg) |
Special Powers
![Goth Bar](../images/gb_t.gif) |
![Rules](../images/ico2.jpg) |
Rules
![Goth Bar](../images/gb_t.gif) |
Abilities & Specialisation: Home Rules completing the
Official Rules about Abilities and the bonus given Dice Rolls
involving a specialisation. Also the XP cost of each Ability
and Secondary Ability.
Anatomy & Necrology of the Vampire: The only official
writtings about this subject were written by Vlad ''Dracula'' Tepes,
more known for his talent in butchery than medicine.
Gregory, a doctor who happens to
be Kindred, studied the question with scientific eyes, and his
answers could surprise more than one...
Caitiff & Rules: With the edition of Outcasts: A Player
Guide to Pariah, the Caitiffs took more important within the
World of Darkness. They weren't anymore scapegoats of the Clan
Kindred, but burgeoning clans with the possibility to create
Disciplines. You will find there additionnal rules for them.
Diablerie: Home Rules completing the Official Rules about
Diablerie, all the while remaining totally compatible with them.
![Goth Bar](../images/gb_c.gif)
© 2000 White Wolf Publishing, Inc. All rights reserved.
Reproduction without the written permission of the publisher
is expressly forbidden, except for the purposes of reviews,
and blank character sheets, which may be reproduced for personal
use only. White Wolf, Vampire: the Masquerade and Mage: the
Ascension are registered trademarks of White Wolf Publishing,
Inc. All rights reserved. Trinity, Werewolf: the Apocalypse,
Wraith: the Oblivion, Changeling: the Dreaming, Vampire: the
Dark Ages, Werewolf: the Wild West, and all other books
published by White Wolf are trademarks of White Wolf Publishing,
Inc. All rights reserved. All characters, names, places and
text herein are copyrighted by White Wolf Publishing, Inc.
© 2000 Black Widow Creation. All rights reserved.
These HTML products are free to use or copy under the conditions
no mirror site will be created, no copy will be sold without the
permission of the publisher & author, except for the purposes
of reviews, and blank character sheets, which may be reproduced
for personal use only. Black Widow,
Bloodlinebook: Black Widow,
Bloodlinebook: Drakul,
Bloodlinebook: Felys,
Bloodlinebook: Knights of Hecate,
Clanbook: Childer of Set,
Sectbook: Masques,
Sectbook: Veilleurs,
Chronicle: Paris la nuit...,
Chronicle: Uræus, Gods of Egypt,
and all other HTML sources published by Black Widow are
Intellectual Property of Black
Widow's Authors. All rights reserved.
All characters, names, places and text herein not owned by
White Wolf Publishing, Inc are
Intellectual Property of Black
Widow's Authors. For more informations about the Rights of Authors
over their creation, please consult the
WIPO homepage, and more particularily the
English,
French
or spanish
versions of these international laws.
The mention of or reference to any company or product in these
pages is not a challenge to the trademark or copyright
concerned.
These products use the supernatural for settings, characters
and themes. All mystical and supernatural elements are fiction
and intended for entertainment purposes only. Reader discretion
is advised.
Check out White Wolf online at
http://www.white-wolf.com;
alt.games.whitewolf and rec.games.frp.storyteller.
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http://www.augias.org/,
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