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Ray Pang

 

 

 

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Final Fantasy VIII

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Final Fantasy Tactics

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Deep Dungeon
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Final Fantasy Tactics
Deep Dungeon


Deep Dungeon has a total of ten floors, each one a separate battle. You don't have to go here as it is completely optional (just like fighting Weapons in FF VII) and it is very difficult, even harder than simply completing the game. To access the Deep Dungeon you will have to beat the battle in Murond Holy Place. Then go to Warjilis Trade City. When you arrive, you'll automatically see a scene in the bar in which Ramza overhears a rumor about the Deep Dungeon. When you leave town, a route will come up leading to the Deep Dungeon.

The Deep Dungeon not only has hard battles but the entire level is completely in darkness. You can see your characters and enemies, but you can't see the terrain. A way to bypass this is to use teleport, this will light up the entire map so you can study it or you can try a long distance attack but teleport still lights up the map better.

On top of the hard enemies and total darkness, you will also have to find the exit to progress to the next level. Killing all the enemies before you have found the exit will result in you starting the same level again. The exits location is totally random and is usually on the enemies side and in a corner. The best way is turn a character into a chicken (reducing the brave below 10), when they are a chicken they will automatically run into a corner and stay there until there brave have risen back over 10.

You are probably thinking by now "Why should I bother," well the reason is because each 10 levels contain some of the best items in the game and this is the place to get the last Zodiac stone. You can collect the items by equipping your character with the Move-Find ability, but make sure that they have a low brave otherwise you won't receive the item and instead you will get a Phoenix Down.

When you enter the last level (End), you'll meet a old guy named Elidibs, who will turn himself into Lucavi. In this battle you will be accompanied in this battle by the Byblos, a purple Apanda. This is also the place where you can learn the most powerful summon, Zodiac. You will need your most powerful summoner in summoner form, make sure you don't kill Elidibs by accident otherwise you have to start again if your trying to learn Zodiac. After defeating Elidibs, you'll get the 13th Zodiac Stone, Serpentarius.

 

In order to use these locations properly, you have to rotate the camera so that your characters are facing down and to the left at the start of the battle. Then (0, 0) is the lower left corner (the first number is horizontal and the second vertical).

Nogias

Item Location
Blaze Gun (2,2)
Glacier Gun (0,9)
Kiyomori (9,4)
Elixir (0,6)
You start at the top so long range attacks are very useful for this battle. This battle isn't too difficult as it is only the beginning of the Deep Dungeon. Remember to find the exit before you kill all the enemies, if you are finding that this battle is very hard then I suggest you go and built your characters up before returning as the later battles are even harder.

 

Terminate

Item Location
Blood Sword (6,7)
Elixir (2,10)
Save the Queen (0,1)
Elixir (4,0)
In this battle you still have a little height advantage, but the your opponent usually have archers, Ahrimans, and Skeletons. Take out the archers first and then the Ahrimans, you can defeat the Skeletons by a simple Phoenix down (this neat trick works for any undead monsters). If you have Mages and Ghosts instead you should find it slightly easier. You will also find the ability Arrow Guard useful here. 

 

Delta

Item Location
Elixir (5,3)
Mace of Zeus (1,6)
Elixir (2,15)
Yoichi Bow (7,9)
This is a easy battle, from you starting point you will be able to hit nearly all the enemies with a gun. Since they need to navigate their way around the pits before they can get to you, you can simply stand there and shoot away. But bring a good close range fighter in case they get near.

 

Valkyries

Item Location
Elixir (2,12)
Faith Rod (8,4)
Kaiser Plate (10,5)
Fairy Harp (10,4)
This level is huge... which means that finding the exit is extremely difficult. The enemies here isn't too hard, providing you use the same strategy as you did in Delta and watch the pits then you should be fine. 

 

Mlapan

Item Location
Excalibur (8,2)
Elixir (11,0)
Iga Knife (11,6)
Elixir (0,6)
You will start on top of the hill surrounded by enemies, don't even try and shoot the enemies as it doesn't work very well. What you want to do is hold the pass in one of the corners of the level (it's the one that's only one or two blocks wide(. You can just send Holy Explosions down this corridor and kill the enemies. If you have both Agrias and Orlandu you can cover the entire pass. This level is hard and finding the exit is even harder with all the enemies around, you will find that the Lancer's Ignore Height ability is useful to jump down and find the exit.

 

Tiger

Item Location
Secret Clothes (9,9)
Elixir (10,9)
Blast Gun (10,8)
Cursed Ring (9,8)
This seems like a small area at first but scroll around and you will find that it is a long and flat terrain with 3 big rocky ridges. You will need to navigate your way around the ridges, use Lighting Stab or summon spells to kill of the enemies. All the items are in the starting corner so you should get them all.

 

Bridge

Item Location
Elixir (4,4)
Sage Staff (10,4)
Koga Knife (12,4)
Elixir (14,4)
You start off next to one of the ends of the ridge. Cross the level the long way and fight off anybody there, using the height to your advantage. Don't let your characters get spread out or you will be killed easily. you don't need to climb up the middle ridge unless you are collecting the items, but a high jump is needed. This battle may take you a few tries as you have to find the exit as well.

 

Voyage

Item Location
Perseus Bow (6,4)
Robe of Lords (7,6)
Ragnarok (8,9)
Elixir (10,10)
This level is basically a cliffs with 2 levels, you start of on the higher one. You will either fighter a small group of humans or some really powerful monsters. If you fight the humans then this battle will be simple and you should be able to collect all the treasures (providing they don't get there first!), if you fight the high level monsters, then just try and pass the level and collect the treasures another time.

 

Horror

Item Location
Grand Helmet (4,3)
Venetian Shield (5,3)
Maximillian (0,9)
Elixir (10,3)
This level is usually full of samurai and ninja, they have low HP so they can easily be killed off. Be careful though as they like to try and hide themselves behind the pillars so you can't see them, take them out first as they are the ones that can throw itmes.

 

End

Item Location
Chaos Blade (7,10)
Chirijiraden (5,12)
Elixir (7,12)
Elixir (5,10)
This level is simply a fight with Elidibs and a large group of Apandas. The purple one behind you is on your side so don't kill it, it will help you can join after the battle. Fight your way up the stairs (Lightning Stab works wonders on the Apandas). The Apandas aren't hard to kill, so you'll reach Elidibs quickly. He casts the extremely powerful Zodiac summon spell (700+ damage). If he starts charing something up, it will be Zodiac so get out of the way if you can! Split your team up so he can't take out too many at one time. Healing is useless because he will kill you no matter how much HP you have (Byblos will also take care of some of the healing). Do, however, revive dead characters, and pick up the crystals left by the dead Apandas to restore your HP and MP (especially if you used MP Switch to escape Zodiac). Angel Rings are a big help in this battle. If you're using Beowulf, DON'T heal him so his Shock does more damage. If you are trying to learn Zodiac, don't do too much damage to Elidibs until you get the spell so you won't kill him on accident. Elidibs has 2600-2700 HP; if you can keep Orlandu alive you shouldn't have too much trouble beating him.

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