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Final Fantasy VIII

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Final Fantasy VIII
Guardian Force


Here you will find all the information you will ever need about guardian force in Final Fantasy VIII. This is a new magic system and those of you that have played both games (FF7 & FF8) will relies how different this one is to the previous games. Magic is a lot versatile in this game and you find that you can acquire them through various means. The magic is not only limited to battles but and also be used to boost your characters' perimeters. There is also a helpful "exchange" featured, this automatically swaps also the junction magic and G.F. (Guardian Force) between any characters. 

Here are some of the characteristics of all the G.F within the game, and how to obtain them, along with other required information to junction them properly. Please remember to never put two opposing G.F together as this will reduce their compatibility and power.

Note: Click on the GF name to see a profile of it.

Name Location Attack Target Opposed G.F
Quezacotl Balamb Garben, Squalls' Study panel in the 2F classroom (Disc 1) Thunderstorm All opponents Leviathan
Shiva Same as Quezacotl Diamond Dust All opponents Iftrit
Iftrit Balamb-Fire Cavern. (Disc 1) Hell Fire All opponents Shiva
Siren Dollet, Communications tower (Disc 1). Draw from Elvoret Silent Voice All opponents Carbuncle
Brothers Galbadia-Tomb of the unknown king (Disc 1-4) Brotherly Love All opponents Pandemona
Diablos Use magic lamp anywhere. (Disc 1-4) Dark Messenger All opponents None
Carbuncle Deling City-Draw from Iguion Ruby Light All Allies Siren
Leviathan Balamb Garden-B1, Master room (Disc 2). Draw from Norg. Tsunami  All opponents Quezacotl
Pandemona Balamb city -Balamb hotel. Draw from Fujin Tornado Zone All opponents Brothers
Cerberus Galbadia Garden - 1F Hall (Disc 2) Counter Rockets All Allies None
Alexander Galbadia Garden - 2F, Auditorium (Disc 2). Draw from Edea. Holy Judgement All opponents Doomtrain
Doomtrain Anywhere on world map. (Disc 3/4) Runaway Train All opponents Alexander
Bahamut Deep Sea Research. (Disc 3/4) Mega Flare All opponents None
Cactuar Cactuar Island, (Disc 3/4) 1,000 Needles All opponents None
Tonberry Centra Ruins (Disc 2-4) Chef's Knife One opponent None
Eden Draw from Ultima weapon. Deep sea deposit (Disc 3/4) Eternal Breath All opponents None

The following is a list of G.F that cannot be junction, instead they either appear at random or you can summon them with an item. 

Name Attack/Element How to Summon Location
Boko Chocofire/Fire Use the item Gyshal Green, brought from chocoboy. First Chocobo Forest you enter.
Phoenix Rebirth flame/ Fire Use a Phoenix Pinion in battle. then when ever you have another one of this item. Phoenix will come to your aid, randomly. Trabia-Winter Island: Elders house. (Disc 2-4)
Odin Sable justiciero/ None Appears Randomly Centra Ruin (Disc 2-4).
Gilgamesh Sable justiciero/None Appears Randomly Esther-Lunatic Pandora, you must have Odin.

 

Now that you understand how G.F work and where to locate all of them here are a few ways to junction all of them to your party without any of the G.F that oppose one another together. Here are two examples with the best balance of magic and abilities.

Example 1.

Character 1 Character 2 Character 3
Quetzacotl Shiva Ifrit
Brothers Siren Carbuncle
Cerberus Diablos Leviathan
Tonberry Pandemona Alexander
Bahumut Doomtrain Eden
  Cactuar  

 Example 2.

Character 1 Character 2 Character 3
Quetzacotl Shiva Ifrit
Brothers Leviathan Carbuncle
Diablos Siren Cactuar
Tonberry Pandemona Cerberus
Bahumut Alexander Doomtrain
Eden    



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Picture Source, Final Fantasy Online and FFVIII Gurus, pictures are edited by Ray Pang.

 
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