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Heritage Skills
These are skills that are just naturally passed down to your character by their ancestors.


Acrobatics
Balance
Climbing
Concentration
Direction Sense
Diving
Dodge
Escape Artist
Fishing: General
Gather Information
Handle Animal
Hiding
Hunting: General
Howling
Gathering: Basic
Jump
Knowledge: Desert
Knowledge: Forest
Knowledge: Mountians
Knowledge: Ocean
Knowledge: Plains
Listen
Move Silently
Lore: Fauna
Lore: Flora
Ride: Bird
Ride: Wolf
Running
Self-Defence
Steath
Swimming
Throwing


Personal Skills
These are skills that your character picked up on their own, not something that can be passed down through blood.


Bartering
Blind Fight
Combat
Cooking: Food Preservation
Cooking: Making Food
Crafting: Bead Making
Crafting: Blades
Crafting: Boyer/Fletcher
Crafting: Candles
Crafting: Carving
Crafting: Dye Making
Crafting: Herbalist
Crafting: Jewellery
Crafting: Nets
Crafting: Pottery
Crafting: Ropes
Crafting: Spears
Crafting: Tools
Crafting: Traps
Cub Sitting
Dancing
Decorative: Arrows
Decorative: Artist
Decorative: Beadwork
Decorative: Clothing
Dream Interpretation
Fishing: Net
Fishing: Spear
Gardening
Gathering: Berries
Gathering: Eggs
Gathering: Herbs
Gathering: Quality Clay
Gathering: Shellfish
Gathering: Vegetables
Guarding
Hunting: Birds
Hunting: Small animals
Hunting: Big Game
Language: Dwarf
Language: Goblin
Language: Halfling
Language: Human
Language: Troll
Lore: All
Lore: Glider
Lore: Go-Back
Lore: Human
Lore: Sunfolk
Lore: Trolls
Lore: Wavedancer
Lore: Wolfrider
Midwifery
Mimickery: Animal/Bird Calls
Mimickery: Animal/General
Mounted Combat
Musician: Drums
Musician: Flute
Musician: Singing
Prankster
Precise Shot
Quick Draw
Rapid Shot
Sand Sculpting
Scouting
Stone Skipping
Storytelling
Tanner
Tracking
Weaving: Baskets
Weaving: Cloth
Writing


Magic Skills
These are magical skills that your character knows. This is VERY limited, except for the obvious. So it would be nice to have a reasoning behind why you want to give your character certian magics. And don't be upset if I don't allow your character to wield a particular magic. Especially if it's not in their nature!!


Animal Bonding
Black Sending
Deep Sense
Dream Seeing
FireStarting
Healing
Hypnosis
Ice Shaping
Levitation
Plant Shaping
Prey Sencing
Rock Shaping
Sending
Storm Sense
Water Control
Water Finding


Weapon Skills
What weapons is your character skilled at using?


Bow
Dagger
Javelin
Knife
Net
Sling
Spear
Staff
Sword

 
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