Updated: 30 May 2000
Spirit Drakekh
Spirit Drakekh is an Artificial Discipline based upon the control of the Spiritual Element. Because of the intimate connection of the Spirit Drakul with the Spiritual worlds, she can have access to powers though out of range of vampiric Disciplines. But for the same reason, the Blood Drakul must spend more Vitae each night to remain active...
* : Spirit Sense of the Night Dragon
With enough concentration (or casual use of Auspex), the Spirit Drakul can extend his vision ot look into the Spirit World around him.
System: Willpower Roll, Difficulty 7.
This dangerous power enable the Spirit Drakul to see into
both the nearby spirit worlds (Umbra and Realm of the Dead).
** : Spirit Claws of the Dragon
While these Claws don't do real damage, they can arm more easily the spirit of the victim than its body. As it manipulate the soul forces of both the Drakul and the victim, this power is highly dangerous. Note that anything with a Willpower rating is subject to this attack, including immaterial ghosts or spirit near the Drakul.
System: 1 Willpower Point.
The ''claws'' need 1 Turn to grow after the Drakul
spent a Willpower Point. Anyone damaged
feel nothing (as there is no physical damage...)
but a weakening of his mind. The Drakul roll
Willpower, difficulty 6, as damage (without the
bonus dices of the attack), and the victim must
''soak'' this Damage with his own Willpower.
Any remaining damage removes as much Willpower
temporary points. Anyone reduced to -5 Willpower
or less will be unable to do anything but look at
the void like an autist until the Willpower
temporary rating becomes 0 or positive (Each
negative Willpower temporary point is won
back at the rate of 1 point per night).
*** : Spirit Portal
Unlike most Drakul, the Spirit Drakul is unable to grow Wings, but can switch reality, disappearing from physical reality to appear in the Realm of the Dead, or of the Spirits (Umbra).
System: 3 Blood Points for each passage, Charisma+Koldun, Difficulty equal to the local Gauntlet/Shroud.
If the roll is succesful, the Spirit Dragon appear in
the corresponding position in the destination plane.
For more informations about life/unlife in these planes,
please look at other White Wolf books.
**** : Spirit Breath
The mighty Drake of legends can breath fire towards its enemies. The Spirit Drakul actually weaken the Willpower all around them, effetively weakening mortals and Awakened creatures alike as their Willpower decrease.
System: Willpower Roll, difficulty 7.
If the Spirit Drakul succeeds in the Willpower Roll, each
creature in the zone of effect (see below) loses one temporary
Willpower Point. Awakened cratures (i.e.: Vampires, Lupines,
etc.) are also affected by this power. Ghosts and Spirits
actually loses their equivalent of Health Level with the
Willpower loss (Pathos for Wraiths, etc.). All the Willpower
thus harvested is lost to Oblivion. The Breath appears as a
golden mist exhaled from the Spirit Drakul's mouth, mist
which becomes gray as the power drains the Willpower. This
create a cloud with a diameter equal to 5 times the Drakul's
heigth or length. True Mages are immune to this effect.
A Spirit Drakul caught in her own mist (i.e.: Botch in the
Willpower roll...) seems to suffer a similar fate than her
intended victims'.
***** : Spirit Dragon Form
The Spirit Drakul can now revert to her other natural form, that is the form of the Spirt Dragon. Her draconian body length is equal to her humanoid height, as is the length of her draconian tail. Her neck plus her draconian head's length is equal to half her original height. The Dragon has claws (as described in the powers above), and a golden scale hide protects it from most damage.
System: 3 Blood Points and 1 Willpower point.
The Claws of the Drakul are considered
automatically extended when this power is in use.
The spirit Dragon have the following traits: Str+3,
Dex+2, Sta+3. She can also soak all Aggravated Damage
(but fire and sun) with her natural Stamina.
***** * : ???
System: .
***** ** : ???
System: .
***** *** : ???
System: .
***** **** : ???
System: .
***** ***** : ???
System: .
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